コード例 #1
0
        private void Awake()
        {
            line          = GetComponent <LineRenderer>();
            laserSelector = GetComponent <LaserSelector>();
            laserSelector.onChangedHandlingModule.AddListener(Initialize);

            line.SetPosition(1, Vector3.forward * laserSelector.MaxDistance);
            line.enabled = false;
        }
コード例 #2
0
        public InputModuleSelectorManager(GameObject deviceObject, IInputDevice inputDevice)
        {
            collisionSelector = deviceObject.AddComponent <CollisionSelector>();
            laserSelector     = deviceObject.AddComponent <LaserSelector>();

            collisionSelector.onSelect.AddListener(inputDevice.HapticPulse);
            laserSelector.onSelect.AddListener(inputDevice.HapticPulse);

            deviceObject.AddComponent <LaserAppearanceManager>();

            CurrentSelector       = collisionSelector;
            laserSelector.enabled = false;
        }