コード例 #1
0
        public void MaterialTest()
        {
            var model = new glTF_VRM_Material
            {
                floatProperties = new Dictionary <string, float>
                {
                    { "float", 1.0f }
                },
                vectorProperties = new Dictionary <string, float[]>
                {
                    { "vector", new float[] { 0, 1, 2, 3 } }
                },
                textureProperties = new Dictionary <string, int>
                {
                    { "texture", 0 }
                },
                keywordMap = new Dictionary <string, bool>
                {
                    { "keyword", true }
                },
                tagMap = new Dictionary <string, string>
                {
                    { "tag", "map" }
                },
            };

            var json = model.ToJson();

            Assert.AreEqual(@"{""renderQueue"":-1,""floatProperties"":{""float"":1},""vectorProperties"":{""vector"":[0,1,2,3]},""textureProperties"":{""texture"":0},""keywordMap"":{""keyword"":true},""tagMap"":{""tag"":""map""}}", json);
            Debug.Log(json);
        }
コード例 #2
0
        public void MaterialTest()
        {
            var model = new glTF_VRM_Material
            {
                floatProperties = new Dictionary <string, float>
                {
                    { "float", 1.0f }
                },
                vectorProperties = new Dictionary <string, float[]>
                {
                    { "vector", new float[] { 0, 1, 2, 3 } }
                },
                textureProperties = new Dictionary <string, int>
                {
                    { "texture", 0 }
                },
                keywordMap = new Dictionary <string, bool>
                {
                    { "keyword", true }
                },
                tagMap = new Dictionary <string, string>
                {
                    { "tag", "map" }
                },
            };

            var json = model.ToJson();

            Assert.AreEqual(@"{""renderQueue"":-1,""floatProperties"":{""float"":1},""vectorProperties"":{""vector"":[0,1,2,3]},""textureProperties"":{""texture"":0},""keywordMap"":{""keyword"":true},""tagMap"":{""tag"":""map""}}", json);
            Debug.Log(json);

            var c = new JsonSchemaValidationContext("")
            {
                EnableDiagnosisForNotRequiredFields = true,
            };
            var json2 = JsonSchema.FromType <glTF_VRM_Material>().Serialize(model, c);

            // NOTE: New serializer outputs values which will not be used...
            Assert.AreEqual(json, json2);

            // deserialize
            var deserialized = default(glTF_VRM_Material);

            json.ParseAsJson().Deserialize(ref deserialized);
            Assert.AreEqual(1, deserialized.floatProperties.Count);
        }
コード例 #3
0
        public void MaterialTest()
        {
            var model = new glTF_VRM_Material();

            var json = model.ToJson();

            Assert.AreEqual(@"{""renderQueue"":-1,""floatProperties"":{},""vectorProperties"":{},""textureProperties"":{},""keywordMap"":{},""tagMap"":{}}", json);
            Debug.Log(json);

            var c = new JsonSchemaValidationContext("")
            {
                EnableDiagnosisForNotRequiredFields = true,
            };
            var json2 = JsonSchema.FromType <glTF_VRM_Material>().Serialize(model, c);

            // NOTE: New serializer outputs values which will not be used...
            Assert.AreEqual(json, json2);
        }