public static string ToJson(this glTF_VRM_BlendShapeGroup self) { var f = new JsonFormatter(); VRMSerializer.Serialize_vrm_blendShapeMaster_blendShapeGroups_ITEM(f, self); return(f.ToString()); }
public static string ToJson(this glTF_VRM_DegreeMap self) { var f = new JsonFormatter(); VRMSerializer.Serialize_vrm_firstPerson_lookAtHorizontalInner(f, self); return(f.ToString()); }
public static string ToJson(this glTF_VRM_SecondaryAnimationCollider self) { var f = new JsonFormatter(); VRMSerializer.Serialize_vrm_secondaryAnimation_colliderGroups__colliders_ITEM(f, self); return(f.ToString()); }
public static string ToJson(this glTF_VRM_SecondaryAnimation self) { var f = new JsonFormatter(); VRMSerializer.Serialize_vrm_secondaryAnimation(f, self); return(f.ToString()); }
public static string ToJson(this glTF_VRM_Meta self) { var f = new JsonFormatter(); VRMSerializer.Serialize_vrm_meta(f, self); return(f.ToString()); }
public static string ToJson(this glTF_VRM_Material self) { var f = new JsonFormatter(); VRMSerializer.Serialize_vrm_materialProperties_ITEM(f, self); return(f.ToString()); }
public static string ToJson(this glTF_VRM_Humanoid self) { var f = new JsonFormatter(); VRMSerializer.Serialize_vrm_humanoid(f, self); return(f.ToString()); }
public static string ToJson(this glTF_VRM_Firstperson self) { var f = new JsonFormatter(); VRMSerializer.Serialize_vrm_firstPerson(f, self); return(f.ToString()); }
public static string ToJson(this glTF_VRM_MeshAnnotation self) { var f = new JsonFormatter(); VRMSerializer.Serialize_vrm_firstPerson_meshAnnotations_ITEM(f, self); return(f.ToString()); }
public override void Export(MeshExportSettings configuration) { base.Export(configuration); // avatar var animator = Copy.GetComponent <Animator>(); if (animator != null) { var humanoid = Copy.GetComponent <VRMHumanoidDescription>(); UniHumanoid.AvatarDescription description = null; var nodes = Copy.transform.Traverse().Skip(1).ToList(); { var isCreated = false; if (humanoid != null) { description = humanoid.GetDescription(out isCreated); } if (description != null) { // use description VRM.humanoid.Apply(description, nodes); } if (isCreated) { GameObject.DestroyImmediate(description); } } { // set humanoid bone mapping var avatar = animator.avatar; foreach (HumanBodyBones key in Enum.GetValues(typeof(HumanBodyBones))) { if (key == HumanBodyBones.LastBone) { break; } var transform = animator.GetBoneTransform(key); if (transform != null) { VRM.humanoid.SetNodeIndex(key, nodes.IndexOf(transform)); } } } } // morph var master = Copy.GetComponent <VRMBlendShapeProxy>(); if (master != null) { var avatar = master.BlendShapeAvatar; if (avatar != null) { foreach (var x in avatar.Clips) { VRM.blendShapeMaster.Add(x, this); } } } // secondary VRMSpringUtility.ExportSecondary(Copy.transform, Nodes, x => VRM.secondaryAnimation.colliderGroups.Add(x), x => VRM.secondaryAnimation.boneGroups.Add(x) ); #pragma warning disable 0618 // meta(obsolete) { var meta = Copy.GetComponent <VRMMetaInformation>(); if (meta != null) { VRM.meta.author = meta.Author; VRM.meta.contactInformation = meta.ContactInformation; VRM.meta.title = meta.Title; if (meta.Thumbnail != null) { VRM.meta.texture = TextureExporter.ExportTexture(glTF, glTF.buffers.Count - 1, meta.Thumbnail, glTFTextureTypes.Unknown); } VRM.meta.licenseType = meta.LicenseType; VRM.meta.otherLicenseUrl = meta.OtherLicenseUrl; VRM.meta.reference = meta.Reference; } } #pragma warning restore 0618 // meta { var _meta = Copy.GetComponent <VRMMeta>(); if (_meta != null && _meta.Meta != null) { var meta = _meta.Meta; // info VRM.meta.version = meta.Version; VRM.meta.author = meta.Author; VRM.meta.contactInformation = meta.ContactInformation; VRM.meta.reference = meta.Reference; VRM.meta.title = meta.Title; if (meta.Thumbnail != null) { VRM.meta.texture = TextureExporter.ExportTexture(glTF, glTF.buffers.Count - 1, meta.Thumbnail, glTFTextureTypes.Unknown); } // ussage permission VRM.meta.allowedUser = meta.AllowedUser; VRM.meta.violentUssage = meta.ViolentUssage; VRM.meta.sexualUssage = meta.SexualUssage; VRM.meta.commercialUssage = meta.CommercialUssage; VRM.meta.otherPermissionUrl = meta.OtherPermissionUrl; // distribution license VRM.meta.licenseType = meta.LicenseType; if (meta.LicenseType == LicenseType.Other) { VRM.meta.otherLicenseUrl = meta.OtherLicenseUrl; } } } // firstPerson var firstPerson = Copy.GetComponent <VRMFirstPerson>(); if (firstPerson != null) { if (firstPerson.FirstPersonBone != null) { VRM.firstPerson.firstPersonBone = Nodes.IndexOf(firstPerson.FirstPersonBone); VRM.firstPerson.firstPersonBoneOffset = firstPerson.FirstPersonOffset; VRM.firstPerson.meshAnnotations = firstPerson.Renderers.Select(x => new glTF_VRM_MeshAnnotation { mesh = Meshes.IndexOf(x.SharedMesh), firstPersonFlag = x.FirstPersonFlag.ToString(), }).ToList(); } // lookAt { var lookAtHead = Copy.GetComponent <VRMLookAtHead>(); if (lookAtHead != null) { var boneApplyer = Copy.GetComponent <VRMLookAtBoneApplyer>(); var blendShapeApplyer = Copy.GetComponent <VRMLookAtBlendShapeApplyer>(); if (boneApplyer != null) { VRM.firstPerson.lookAtType = LookAtType.Bone; VRM.firstPerson.lookAtHorizontalInner.Apply(boneApplyer.HorizontalInner); VRM.firstPerson.lookAtHorizontalOuter.Apply(boneApplyer.HorizontalOuter); VRM.firstPerson.lookAtVerticalDown.Apply(boneApplyer.VerticalDown); VRM.firstPerson.lookAtVerticalUp.Apply(boneApplyer.VerticalUp); } else if (blendShapeApplyer != null) { VRM.firstPerson.lookAtType = LookAtType.BlendShape; VRM.firstPerson.lookAtHorizontalOuter.Apply(blendShapeApplyer.Horizontal); VRM.firstPerson.lookAtVerticalDown.Apply(blendShapeApplyer.VerticalDown); VRM.firstPerson.lookAtVerticalUp.Apply(blendShapeApplyer.VerticalUp); } } } } // materials foreach (var m in Materials) { VRM.materialProperties.Add(VRMMaterialExporter.CreateFromMaterial(m, TextureManager.Textures)); } // Serialize VRM var f = new JsonFormatter(); VRMSerializer.Serialize(f, VRM); var bytes = f.GetStoreBytes(); glTFExtensionExport.GetOrCreate(ref glTF.extensions).Add("VRM", bytes); }