private void AddTileConfig(ConnectionInfo connectionInfo, VRGameSelectorServerDTO.TileConfig tileConfig) { using (VRArcadeDataAccessModel m = new VRArcadeDataAccessModel()) { VRTileconfig vtc = new VRTileconfig() { TileGUID = tileConfig.TileGUID, TileTitle = tileConfig.TileTitle, TileHeight = tileConfig.TileHeight, TileWidth = tileConfig.TileWidth, TileDesc = tileConfig.TileDesc, Command = tileConfig.Command, Arguments = tileConfig.Arguments, WorkingPath = tileConfig.WorkingPath, Order = tileConfig.Order, TileRowNumber = tileConfig.TileRowNumber, TileConfigSetID = tileConfig.TileConfigSetID, VRTileconfigID = tileConfig.TileconfigID, ImageData = tileConfig.TileImage.ImageData, AgeRequire = tileConfig.AgeRequire, VideoURL = tileConfig.VideoURL, IsDeleted = false }; m.Add(vtc); m.SaveChanges(); //m.Cache.Release(m.VRTileconfigs); } GetTileConfigList(connectionInfo, tileConfig.TileConfigSetID); }
private void ModifyTileConfig(ConnectionInfo connectionInfo, VRGameSelectorServerDTO.TileConfig tileConfig) { using (VRArcadeDataAccessModel m = new VRArcadeDataAccessModel()) { VRTileconfig vtc = m.VRTileconfigs.Where(x => x.ID == tileConfig.ID).FirstOrDefault(); if (vtc != null) { vtc.TileGUID = tileConfig.TileGUID; vtc.TileTitle = tileConfig.TileTitle; vtc.TileHeight = tileConfig.TileHeight; vtc.TileWidth = tileConfig.TileWidth; vtc.TileDesc = tileConfig.TileDesc; vtc.Command = tileConfig.Command; vtc.Arguments = tileConfig.Arguments; vtc.WorkingPath = tileConfig.WorkingPath; vtc.Order = tileConfig.Order; vtc.TileRowNumber = tileConfig.TileRowNumber; vtc.VRTileconfigID = tileConfig.TileconfigID; vtc.ImageData = tileConfig.TileImage.ImageData; vtc.AgeRequire = tileConfig.AgeRequire; vtc.VideoURL = tileConfig.VideoURL; m.SaveChanges(); //m.Cache.Release(m.VRTileconfigs); } } GetTileConfigList(connectionInfo, tileConfig.TileConfigSetID); }
private void DeleteTileConfig(ConnectionInfo connectionInfo, VRGameSelectorServerDTO.TileConfig tileConfig) { using (VRArcadeDataAccessModel m = new VRArcadeDataAccessModel()) { VRTileconfig vtc = m.VRTileconfigs.Where(x => x.ID == tileConfig.ID).FirstOrDefault(); if (vtc != null) { vtc.IsDeleted = true; m.SaveChanges(); //m.Cache.Release(m.VRTileconfigs); } } GetTileConfigList(connectionInfo, tileConfig.TileConfigSetID); }
private void ReorderTileConfig(bool isMovingUp, VRGameSelectorServerDTO.TileConfig tileConfig) { using (VRArcadeDataAccessModel m = new VRArcadeDataAccessModel()) { VRTileconfig currentVrtc = m.VRTileconfigs.Where(x => x.ID == tileConfig.ID && !x.IsDeleted).ToList().FirstOrDefault(); List <VRTileconfig> rootLevelVrtcs; List <VRTileconfig> sortedRootLevelVrtcs; VRTileconfig targetRootLevelVrtc; List <VRTileconfig> sortedSubVrtcs; VRTileconfig targetSubVrtc; if (currentVrtc != null) { if (tileConfig.TileconfigID == 0) { // root level tile rootLevelVrtcs = m.VRTileconfigs.Where(x => x.VRTileconfigID == 0 && x.TileConfigSetID == tileConfig.TileConfigSetID && !x.IsDeleted).ToList(); sortedRootLevelVrtcs = rootLevelVrtcs.OrderBy(x => x.Order).ToList(); if (sortedRootLevelVrtcs.Count > 1) { int posCurrentVrtc = sortedRootLevelVrtcs.IndexOf(currentVrtc); if (posCurrentVrtc > 0 && isMovingUp) { targetRootLevelVrtc = sortedRootLevelVrtcs[posCurrentVrtc - 1]; targetRootLevelVrtc.Order++; currentVrtc.Order--; } else if (posCurrentVrtc < sortedRootLevelVrtcs.Count - 1 && !isMovingUp) { targetRootLevelVrtc = sortedRootLevelVrtcs[posCurrentVrtc + 1]; targetRootLevelVrtc.Order--; currentVrtc.Order++; } } } else { // sub level tile VRTileconfig parentVrtc = m.VRTileconfigs.Where(x => x.ID == tileConfig.TileconfigID && !x.IsDeleted).ToList().FirstOrDefault(); if (parentVrtc != null && parentVrtc.VRTileconfigs.Count > 1) { sortedSubVrtcs = parentVrtc.VRTileconfigs.OrderBy(x => x.Order).ToList(); if (sortedSubVrtcs.Count > 1) { int posCurrentVrtc = sortedSubVrtcs.IndexOf(currentVrtc); if (posCurrentVrtc > 0 && isMovingUp) { targetSubVrtc = sortedSubVrtcs[posCurrentVrtc - 1]; targetSubVrtc.Order++; currentVrtc.Order--; } else if (posCurrentVrtc < sortedSubVrtcs.Count - 1 && !isMovingUp) { targetSubVrtc = sortedSubVrtcs[posCurrentVrtc + 1]; targetSubVrtc.Order--; currentVrtc.Order++; } } } } m.SaveChanges(); //m.Cache.Release(m.VRTileconfigs); } } }
private void ReorderDownTileConfig(ConnectionInfo connectionInfo, VRGameSelectorServerDTO.TileConfig tileConfig) { ReorderTileConfig(false, tileConfig); GetTileConfigList(connectionInfo, tileConfig.TileConfigSetID); }
public VRCommandServer(Enums.ControlMessage controlMessage, TileConfig tileConfig) { ControlMessage = controlMessage; TileConfig = tileConfig; }