// 設定データを読み込み private static void loadSettingData() { HandPoseSettingData settingData = HandPoseSettingData.LoadSettingData(); if (settingData == null) { return; } handPoseName = settingData.handPoseName; handPoseAnimClip = settingData.handPoseAnimClip; }
// 設定データを保存 private static void createSettingData(string name, AnimationClip animClip) { HandPoseSettingData.CreateSettingData(name, animClip); CreateCustomHandPoseAdderScript(); }