コード例 #1
0
        public static Dictionary <string, List <MethodInfo> > GetSharedAccessibleMethodsOnGameObjects(SerializedProperty objectsProperty)
        {
            Dictionary <string, List <MethodInfo> > methods = new Dictionary <string, List <MethodInfo> >();

            int idx = 0;

            for (; idx < objectsProperty.arraySize; ++idx)
            {
                SerializedProperty prop = objectsProperty.GetArrayElementAtIndex(idx);
                GameObject         obj  = prop.objectReferenceValue != null ? prop.objectReferenceValue as GameObject : null;
                if (obj != null)
                {
                    methods = VRC_EditorTools.GetAccessibleMethodsOnGameObject(obj);
                    break;
                }
            }
            List <string> toRemove = new List <string>();

            for (; idx < objectsProperty.arraySize; ++idx)
            {
                SerializedProperty prop = objectsProperty.GetArrayElementAtIndex(idx);
                GameObject         obj  = prop.objectReferenceValue != null ? prop.objectReferenceValue as GameObject : null;
                if (obj != null)
                {
                    Dictionary <string, List <MethodInfo> > thisObjMethods = VRC_EditorTools.GetAccessibleMethodsOnGameObject(obj);
                    foreach (string className in methods.Keys.Where(s => thisObjMethods.Keys.Contains(s) == false))
                    {
                        toRemove.Add(className);
                    }
                }
            }

            foreach (string className in toRemove)
            {
                methods.Remove(className);
            }

            return(methods);
        }
コード例 #2
0
 public static void DrawTriggerActionCallback(string actionLabel, VRC.SDKBase.VRC_Trigger trigger, VRC.SDKBase.VRC_EventHandler.VrcEvent e)
 {
     VRC.SDKBase.VRC_Trigger.TriggerEvent triggerEvent = VRC_EditorTools.CustomTriggerPopup(actionLabel, trigger, e.ParameterString);
     e.ParameterString = triggerEvent == null ? null : triggerEvent.Name;
 }