コード例 #1
0
ファイル: HUDModel.cs プロジェクト: gitgamedev/V-RAVE
        public HUDModel Clone()
        {
            HUDModel h = new HUDModel();

            h.HUDRotation           = this.HUDRotation;
            h.centerTextPosition    = this.centerTextPosition;
            h.leftTextPosition      = this.leftTextPosition;
            h.rightTextPosition     = this.rightTextPosition;
            h.topTextPosition       = this.topTextPosition;
            h.bottomTextPosition    = this.bottomTextPosition;
            h.leftText              = this.leftText;
            h.rightText             = this.rightText;
            h.topText               = this.topText;
            h.centerText            = this.centerText;
            h.bottomText            = this.bottomText;
            h.centerText            = this.centerText;
            h.centerCharSize        = this.centerCharSize;
            h.leftCharSize          = this.leftCharSize;
            h.rightCharSize         = this.rightCharSize;
            h.topCharSize           = this.topCharSize;
            h.bottomCharSize        = this.bottomCharSize;
            h.centerFontSize        = this.centerFontSize;
            h.leftFontSize          = this.leftFontSize;
            h.rightFontSize         = this.rightFontSize;
            h.topFontSize           = this.topFontSize;
            h.bottomFontSize        = this.bottomFontSize;
            h.isCenterTextEnabled   = this.isCenterTextEnabled;
            h.isLeftTextEnabled     = this.isLeftTextEnabled;
            h.isRightTextEnabled    = this.isRightTextEnabled;
            h.isTopTextEnabled      = this.isTopTextEnabled;
            h.isBottomTextEnabled   = this.isBottomTextEnabled;
            h.centerImagePosition   = this.centerImagePosition;
            h.centerImageScale      = this.centerImageScale;
            h.isCenterImageEnabled  = this.isCenterImageEnabled;
            h.centerBackingMaterial = this.centerBackingMaterial;

            h.rightImagePosition   = this.rightImagePosition;
            h.rightImageScale      = this.rightImageScale;
            h.isRightImageEnabled  = this.isRightImageEnabled;
            h.rightBackingMaterial = this.rightBackingMaterial;

            h.leftImagePosition   = this.leftImagePosition;
            h.leftImageScale      = this.leftImageScale;
            h.isLeftImageEnabled  = this.isLeftImageEnabled;
            h.leftBackingMaterial = this.leftBackingMaterial;
            return(h);
        }
コード例 #2
0
ファイル: HUDController.cs プロジェクト: pemami4911/V-RAVE
        // Use this for initialization
        void Awake()
        {

            /* Example use case for your code (should be in the scenario class or somewhere)
             * 
             * MyScenarioClass {
             * 	HUDModel myHud = new MyHUDModel(); //<- a HUD model initialized w/ your HUD strings, images
             * 									   // this model should extend HUDModel_Upright (for upright angles)
             *									   // it must extend HUDModel
             * 
             * 	HUDController.model = myHud;
             * 
             * 	// to change hud models
             * 
             * HUDController.model = newModel;
             *
             * //or do
             *
             * myHud.centerText = "new center text"; //to change text
             * myHud.centerBackingMaterial = myImageMaterial; //to change images
             * myHud.isCenterImageEnabled = true; //to enable/disable image or text fields
             * 
             *
             * */

            model = new HUDVRAVE_Default(); //This is the layout that we decided we liked best. The other ones still exist
                                            //just in case we want to use them. 
            transform.eulerAngles = model.HUDRotation;

            centerImageField = transform.Find("HUDImage_Center");
            leftImageField = transform.Find("HUDImage_Left");
            rightImageField = transform.Find("HUDImage_Right");

            centerTextField = transform.Find("HUDText_Center");
            leftTextField = transform.Find("HUDText_Left");
            rightTextField = transform.Find("HUDText_Right");
            topTextField = transform.Find("HUDText_Top");
            bottomTextField = transform.Find("HUDText_Bottom");

            centerText = centerTextField.GetComponent<TextMesh>();
            leftText = leftTextField.GetComponent<TextMesh>();
            rightText = rightTextField.GetComponent<TextMesh>();
            topText = topTextField.GetComponent<TextMesh>();
            bottomText = bottomTextField.GetComponent<TextMesh>();

        }
コード例 #3
0
        // Use this for initialization
        void Awake()
        {
            /* Example use case for your code (should be in the scenario class or somewhere)
             *
             * MyScenarioClass {
             *  HUDModel myHud = new MyHUDModel(); //<- a HUD model initialized w/ your HUD strings, images
             *                                     // this model should extend HUDModel_Upright (for upright angles)
             *									   // it must extend HUDModel
             *
             *  HUDController.model = myHud;
             *
             *  // to change hud models
             *
             * HUDController.model = newModel;
             *
             * //or do
             *
             * myHud.centerText = "new center text"; //to change text
             * myHud.centerBackingMaterial = myImageMaterial; //to change images
             * myHud.isCenterImageEnabled = true; //to enable/disable image or text fields
             *
             *
             * */

            model = new HUDVRAVE_Default(); //This is the layout that we decided we liked best. The other ones still exist
                                            //just in case we want to use them.
            transform.eulerAngles = model.HUDRotation;

            centerImageField = transform.Find("HUDImage_Center");
            leftImageField   = transform.Find("HUDImage_Left");
            rightImageField  = transform.Find("HUDImage_Right");

            centerTextField = transform.Find("HUDText_Center");
            leftTextField   = transform.Find("HUDText_Left");
            rightTextField  = transform.Find("HUDText_Right");
            topTextField    = transform.Find("HUDText_Top");
            bottomTextField = transform.Find("HUDText_Bottom");

            centerText = centerTextField.GetComponent <TextMesh>();
            leftText   = leftTextField.GetComponent <TextMesh>();
            rightText  = rightTextField.GetComponent <TextMesh>();
            topText    = topTextField.GetComponent <TextMesh>();
            bottomText = bottomTextField.GetComponent <TextMesh>();
        }
コード例 #4
0
ファイル: HUDModel.cs プロジェクト: pemami4911/V-RAVE
		public HUDModel Clone()
		{
			HUDModel h = new HUDModel ();

			h.HUDRotation = this.HUDRotation; 
			h.centerTextPosition = this.centerTextPosition;
			h.leftTextPosition = this.leftTextPosition;
			h.rightTextPosition = this.rightTextPosition; 
			h.topTextPosition = this.topTextPosition; 
			h.bottomTextPosition = this.bottomTextPosition;
			h.leftText = this.leftText;
			h.rightText = this.rightText;
			h.topText = this.topText;
			h.centerText = this.centerText;
			h.bottomText = this.bottomText;
			h.centerText = this.centerText;
			h.centerCharSize = this.centerCharSize;
			h.leftCharSize = this.leftCharSize;
			h.rightCharSize = this.rightCharSize;
			h.topCharSize = this.topCharSize;
			h.bottomCharSize = this.bottomCharSize;
			h.centerFontSize = this.centerFontSize;
			h.leftFontSize = this.leftFontSize;
			h.rightFontSize = this.rightFontSize;
			h.topFontSize = this.topFontSize;
			h.bottomFontSize = this.bottomFontSize;
			h.isCenterTextEnabled = this.isCenterTextEnabled; 
			h.isLeftTextEnabled = this.isLeftTextEnabled; 
			h.isRightTextEnabled = this.isRightTextEnabled; 
			h.isTopTextEnabled = this.isTopTextEnabled;
			h.isBottomTextEnabled = this.isBottomTextEnabled;
			h.centerImagePosition = this.centerImagePosition; 
			h.centerImageScale = this.centerImageScale; 
			h.isCenterImageEnabled = this.isCenterImageEnabled; 
			h.centerBackingMaterial = this.centerBackingMaterial; 

			h.rightImagePosition = this.rightImagePosition; 
			h.rightImageScale = this.rightImageScale; 
			h.isRightImageEnabled = this.isRightImageEnabled; 
			h.rightBackingMaterial = this.rightBackingMaterial; 

			h.leftImagePosition = this.leftImagePosition; 
			h.leftImageScale = this.leftImageScale; 
			h.isLeftImageEnabled = this.isLeftImageEnabled; 
			h.leftBackingMaterial = this.leftBackingMaterial; 
			return h;
		}