/// <summary> /// Gets the added attributes /// </summary> /// <param name="textAtt">TextAttribute</param> /// <returns>Attribute as object</returns> public Object GetAttribute(TextAttribute textAtt) { for (int i = 0; i <= runAttributes[0].Count - 1; i++) { if (runAttributes[0][i] == textAtt) { return(runAttributeValues[0][i]); } } return(System.Drawing.Color.Empty); }
public Object GetAttribute(TextAttribute textAtt) { return(attString.GetAttribute(textAtt)); }