protected override void OnInit() { base.OnInit(); AppLog.Debug("CoreTestModule OnInit"); m_msgNetAgent = new MsgNetAgent(); m_msgHandler = new TestMsgNetAgentHandler(); m_msgHandler.m_owner = this; m_msgNetAgent.SetHandler(m_msgHandler); m_luaEnv = Lua.LuaUtil.NewLuaEnv(); }
protected static void ConnectResult(IAsyncResult ar) { if (ar.IsCompleted) { object[] param = ar.AsyncState as object[]; ClientSocketCSharp pThis = param[0] as ClientSocketCSharp; Socket socket = param[1] as Socket; if (pThis.m_tmpSocket != socket) { socket.Close(); socket = null; } else { pThis.m_tmpSocket = null; pThis.m_threadParam.socket = socket; if (null != pThis.m_tmpCnnCb) { bool isSucc = socket.Connected; System.Action <bool> tmpCnnCb = pThis.m_tmpCnnCb; pThis.m_asyncDoCnnCb = () => { tmpCnnCb(isSucc); }; pThis.m_tmpCnnCb = null; } if (socket.Connected) { pThis.m_threadParam.state = ClientSocketState.Connected; pThis.m_threadParam.recvBytes = pThis.m_recvBytesArray[0]; pThis.m_threadParam.sendBytes = pThis.m_sendBytesArray[0]; pThis.m_threadParam.isExit = false; pThis.m_thread = new Thread(new ParameterizedThreadStart(ClientSocketCSharp.Loop)); pThis.m_thread.Start(pThis.m_threadParam); } else { pThis.m_threadParam.state = ClientSocketState.Error; } } try { socket.EndConnect(ar); } catch (System.Exception ex) { AppLog.Debug("socket connect fail, exception message is {0}", ex.Message); } } }
protected override void OnUpdate() { base.OnUpdate(); AppLog.Debug("CoreTestModule OnUpdate"); }
public TestCoreModule(Core _app) : base(_app, EModule.TestModule) { AppLog.Debug("CoreTestModule new"); }