コード例 #1
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="bytes"></param>
        public void OnMessageEventPull(BinaryReader binaryReader)
        {
            var textureKunPacket = new TextureKunPacket();

            textureKunPacket.Deserialize(binaryReader);

            if (textureKunPacket.isScene)
            {
                GetAllTextureInScene();
            }
            if (textureKunPacket.isResources)
            {
                GetAllTextureInResources();
            }
            var textureKuns = new TextureKun[textureDict.Count];
            var i           = 0;

            foreach (var texture in textureDict.Values)
            {
                textureKuns[i++] = new TextureKun(texture);
            }

            textureKunPacket = new TextureKunPacket(textureKuns);
            UnityChoseKunPlayer.SendMessage <TextureKunPacket>(UnityChoseKun.MessageID.TexturePull, textureKunPacket);
        }
コード例 #2
0
 public Property()
 {
     dirty          = false;
     m_colorValue   = new ColorKun();
     m_textureValue = new TextureKun();
     m_vectorValue  = new Vector4Kun();
     m_scale        = new Vector2Kun();
     m_offset       = new Vector2Kun();
 }
コード例 #3
0
            /// <summary>
            /// Deserialize
            /// </summary>
            /// <param name="binaryReader">BinaryReader</param>
            public virtual void Deserialize(BinaryReader binaryReader)
            {
                m_isResources = binaryReader.ReadBoolean();
                m_isScene     = binaryReader.ReadBoolean();
                var len = binaryReader.ReadInt32();

                if (len != -1)
                {
                    m_textureKuns = new TextureKun[len];
                    for (var i = 0; i < len; i++)
                    {
                        m_textureKuns[i] = new TextureKun();
                        m_textureKuns[i].Deserialize(binaryReader);
                    }
                }
            }
コード例 #4
0
            public virtual void Deserialize(BinaryReader binaryReader)
            {
#if UNITY_2019_1_OR_NEWER
                m_flags = (UnityEngine.Rendering.ShaderPropertyFlags)binaryReader.ReadInt32();
                m_type  = (UnityEngine.Rendering.ShaderPropertyType)binaryReader.ReadInt32();
#endif
                m_textureDimension = (UnityEngine.Rendering.TextureDimension)binaryReader.ReadInt32();
                m_dirty            = binaryReader.ReadBoolean();
                m_nameId           = binaryReader.ReadInt32();
                m_floatValue       = binaryReader.ReadSingle();
                m_displayName      = binaryReader.ReadString();
                m_name             = binaryReader.ReadString();
                m_colorValue       = SerializerKun.DesirializeObject <ColorKun>(binaryReader);
                m_textureValue     = SerializerKun.DesirializeObject <TextureKun>(binaryReader);
                m_rangeLimits      = SerializerKun.DesirializeObject <Vector2Kun>(binaryReader);
                m_scale            = SerializerKun.DesirializeObject <Vector2Kun>(binaryReader);
                m_offset           = SerializerKun.DesirializeObject <Vector2Kun>(binaryReader);
                m_vectorValue      = SerializerKun.DesirializeObject <Vector4Kun>(binaryReader);
            }
コード例 #5
0
            /// <summary>
            ///
            /// </summary>
            /// <param name="obj"></param>
            /// <returns></returns>
            public override bool Equals(object obj)
            {
                var other = obj as TextureKunPacket;

                if (other == null)
                {
                    return(false);
                }
                if (!m_isResources.Equals(other.m_isResources))
                {
                    return(false);
                }
                if (!m_isScene.Equals(other.m_isScene))
                {
                    return(false);
                }
                if (m_textureKuns != null)
                {
                    if (other.m_textureKuns == null)
                    {
                        return(false);
                    }
                    if (m_textureKuns.Length != other.m_textureKuns.Length)
                    {
                        return(false);
                    }
                    for (var i = 0; i < m_textureKuns.Length; i++)
                    {
                        if (!TextureKun.Equals(m_textureKuns[i], other.m_textureKuns[i]))
                        {
                            return(false);
                        }
                    }
                }
                else if (other.m_textureKuns != null)
                {
                    return(false);
                }
                return(true);
            }
コード例 #6
0
            public override bool Equals(object obj)
            {
                var other = obj as Property;

                if (other == null)
                {
                    return(false);
                }
#if UNITY_2019_1_OR_NEWER
                if (flags.Equals(other.flags) == false)
                {
                    return(false);
                }
                if (type.Equals(other.type) == false)
                {
                    return(false);
                }
#endif
                if (dirty.Equals(other.dirty) == false)
                {
                    return(false);
                }

                if (!ColorKun.Equals(m_colorValue, other.m_colorValue))
                {
                    return(false);
                }

                if (!string.Equals(displayName, other.displayName))
                {
                    return(false);
                }

                if (floatValue.Equals(other.floatValue) == false)
                {
                    return(false);
                }

                if (!string.Equals(name, other.name))
                {
                    return(false);
                }
                if (nameId.Equals(other.nameId) == false)
                {
                    return(false);
                }

                if (!Vector2Kun.Equals(m_rangeLimits, other.m_rangeLimits))
                {
                    return(false);
                }

                if (textureDimension.Equals(other.textureDimension) == false)
                {
                    return(false);
                }

                if (!TextureKun.Equals(m_textureValue, other.m_textureValue))
                {
                    return(false);
                }

                if (!Vector4Kun.Equals(m_vectorValue, other.m_vectorValue))
                {
                    return(false);
                }

                if (!Vector2Kun.Equals(m_scale, other.m_scale))
                {
                    return(false);
                }

                if (!Vector2Kun.Equals(m_offset, other.m_offset))
                {
                    return(false);
                }
                return(true);
            }
コード例 #7
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="textureKun"></param>
 public TextureView(TextureKun textureKun)
 {
     this.textureKun = textureKun;
 }