public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; mainTextLocation = new Vector2(240.0f, 100.0f); menuTextLocation = new Vector2[4]; for (int index = 0; index < 4; index++) { menuTextLocation[index] = new Vector2(380.0f, 200.0f + (50.0f * index)); } menuIndex = new LoopingList(4); menuIncrement = new DebounceItem(menuIndex.Increment); menuDecrement = new DebounceItem(menuIndex.Decrement); }