public static void SetupCallbacks(Control control, MyTextBox textBox) { MouseEventHandler MouseDown = (a, args) => textBox.MouseDown(args); MouseEventHandler MouseUp = (a, args) => textBox.MouseUp(args); MouseEventHandler MouseMove = (a, args) => textBox.MouseMove(args); MouseEventHandler MouseClick = (a, args) => textBox.MouseClick(args); KeyPressEventHandler KeyPress = (a, args) => textBox.KeyPress(args); KeyEventHandler KeyDown = (a, args) => textBox.KeyDown(args); PaintEventHandler Paint = (a, args) => textBox.Paint(args.Graphics); EventHandler GotFocus = (a, args) => textBox.GotFocus(); EventHandler LostFocus = (a, args) => textBox.LostFocus(); control.MouseDown += MouseDown; control.MouseUp += MouseUp; control.MouseMove += MouseMove; control.MouseClick += MouseClick; control.KeyPress += KeyPress; control.KeyDown += KeyDown; control.Paint += Paint; control.GotFocus += GotFocus; control.LostFocus += LostFocus; textBox.PushDisposeActions(() => { control.MouseDown -= MouseDown; control.MouseUp -= MouseUp; control.MouseMove -= MouseMove; control.MouseClick -= MouseClick; control.KeyPress -= KeyPress; control.KeyDown -= KeyDown; control.Paint -= Paint; control.GotFocus -= GotFocus; control.LostFocus -= LostFocus; }); }
public override void GotFocus() { m_textBox.GotFocus(); }