public void BAvatar_WhenCheckedForEquivilance_AlwaysIsFalse() { //Arrange: A avatar is created BAvatar avatar = new BAvatar(); //Act: the avatar is checked to be equivilant to itself. bool equals = false;// avatar.Equivilant(avatar); //Assert: the avatar is valid for updating. Assert.AreEqual(false, equals); }
public void BAvatarWithValidMembers_WhenUpdateValidated_ReturnsTrue() { //Arrange: A avatar with all valid members is created. BAvatar avatar = new BAvatar{ Url = "Url", Name = "Name" }; //Act: the avatar is checked if it is update valid. bool valid = avatar.UpdateValid(); //Assert: the avatar is valid for updating. Assert.AreEqual(true, valid); }
public void BAvatarWithInvalidMembers_WhenUpdateValidated_ReturnsFalse() { //Arrange: A avatar with all invalid members is created. BAvatar avatar = new BAvatar{ Url = null, Name = "1234567890123456789012345678901234567890" }; //Act: the avatar is checked if it is update valid. bool valid = avatar.UpdateValid(); //Assert: the avatar is not valid for updating. Assert.AreEqual(false, valid); }
public void BBlocked_WhenDeleteValidated_ReturnsTrue() { //Arrange: A avatar is created BAvatar avatar = new BAvatar(); //Act: the avatar is checked if it is update valid. bool valid = avatar.DeleteValid(); //Assert: the avatar is valid for updating. Assert.AreEqual(true, valid); }