コード例 #1
0
ファイル: SQLite3.cs プロジェクト: urbans0ft/NativeSQLite.NET
 /// <summary>
 /// Opens up a new connection with a given file.
 /// At the file's location the connector also places the necessary library files.
 /// </summary>
 /// <param name="filename">The file which is storing the DB.</param>
 /// <exception cref="Exception">Thrown if the connection is already open or an internal
 /// library error occured while executing sqlite3_open().</exception>
 /// <exception cref="ArgumentNullException">Thrown if the provided file name is
 /// null or empty.</exception>
 public void open(string filename)
 {
     if (this.IsOpen)
     {
         throw new Exception("DB connection is already open.");
     }
     this.filename = filename;
     if (String.IsNullOrEmpty(filename))
     {
         throw new ArgumentNullException("filename", "The parameter is null or empty.");
     }
     try
     {
         SQLitePInvoke.installUnmanagedLib(Path.GetDirectoryName(filename));
         if (SQLitePInvoke.sqlite3_open(this.filename, ref db) != SQLitePInvoke.SQLITE_OK)
         {
             throw new Exception("Error executing sqlite3_open()!");
         }
         this.IsOpen = true;
     }
     catch (Exception e)
     {
         this.db = IntPtr.Zero;
         throw new Exception("Could not connect to DB.", e);
     }
 }
コード例 #2
0
ファイル: SQLite3.cs プロジェクト: urbans0ft/NativeSQLite.NET
 /// <summary>
 /// Releases the unmanaged resources use by the SQLite3 and
 /// optionally releases the managed resources.
 /// </summary>
 /// <param name="disposing">\c true to release both managed and
 /// unmanaged resources; \c false to release only managed resources.
 /// </param>
 protected virtual void Dispose(bool disposing)
 {
     if (disposing) // release (un)managed resources
     {
         if (this.db != IntPtr.Zero)
         {
             SQLitePInvoke.sqlite3_close(this.db);
             this.db     = IntPtr.Zero;
             this.IsOpen = false;
         }
     }
 }
コード例 #3
0
ファイル: SQLite3.cs プロジェクト: urbans0ft/NativeSQLite.NET
 /// <summary>
 /// Executes an SQL statemant on an opened connection. Before using
 /// execute ensure that you have opened up the connection using the
 /// open method. This method shell be used for data manipulation
 /// statemants. If you'd like to query data use query().
 /// </summary>
 /// <param name="sql">The SQL statemant to execute.</param>
 public void execute(string sql)
 {
     try
     {
         IntPtr errMsgPtr = IntPtr.Zero;
         if (SQLitePInvoke.sqlite3_exec(db, sql, ref errMsgPtr) != SQLitePInvoke.SQLITE_OK)
         {
             var errMsg = System.Runtime.InteropServices.Marshal.PtrToStringAnsi(errMsgPtr);
             SQLitePInvoke.sqlite3_free(errMsgPtr);
             throw new Exception(
                       String.Format("Error executing sqlite3_exec() - {0}!", errMsg));
         }
     }
     catch (Exception e)
     {
         throw new Exception("Could not execute SQL statement.", e);
     }
 }
コード例 #4
0
ファイル: SQLite3.cs プロジェクト: urbans0ft/NativeSQLite.NET
 /// <summary>
 /// Execute a data query statemant (\c SELECT). This method differs from
 /// execute() only in that it fills the LastQuery property. You may use
 /// this method for data manipulation statemants as well but this would
 /// clear the LastQuery property.
 /// </summary>
 /// <param name="sql">The sql statemant to query the database.</param>
 public void query(string sql)
 {
     LastQuery = new List <Dictionary <string, string> >();
     try
     {
         IntPtr errMsgPtr = IntPtr.Zero;
         if (SQLitePInvoke.sqlite3_exec(db, sql, ref errMsgPtr, query)
             != SQLitePInvoke.SQLITE_OK)
         {
             var errMsg = Marshal.PtrToStringAnsi(errMsgPtr);
             SQLitePInvoke.sqlite3_free(errMsgPtr);
             throw new Exception(
                       String.Format("Error executing sqlite3_exec() - {0}!", errMsg));
         }
     }
     catch (Exception e)
     {
         throw new Exception("Could not execute SQL statement.", e);
     }
 }