public TVOSProvisioningData ReadProvisioningData(TVOSProjectSettings ProjectSettings, bool bForDistribution = false) { return((TVOSProvisioningData)base.ReadProvisioningData(ProjectSettings, bForDistribution)); }
public TVOSProvisioningData(TVOSProjectSettings ProjectSettings, bool bForDistribution) : base(ProjectSettings, true, bForDistribution) { }
public TVOSToolChain(ReadOnlyTargetRules InTarget, TVOSProjectSettings InProjectSettings) : base(CppPlatform.TVOS, InTarget, InProjectSettings, () => new TVOSToolChainSettings()) { }
/// <summary> /// Creates a toolchain instance for the given platform. /// </summary> /// <param name="CppPlatform">The platform to create a toolchain for</param> /// <param name="Target">The target being built</param> /// <returns>New toolchain instance.</returns> public override UEToolChain CreateToolChain(CppPlatform CppPlatform, ReadOnlyTargetRules Target) { TVOSProjectSettings ProjectSettings = ((TVOSPlatform)UEBuildPlatform.GetBuildPlatform(UnrealTargetPlatform.TVOS)).ReadProjectSettings(Target.ProjectFile); return(new TVOSToolChain(Target.ProjectFile, ProjectSettings)); }
public TVOSToolChain(FileReference InProjectFile, TVOSProjectSettings InProjectSettings) : base(CppPlatform.TVOS, InProjectFile, InProjectSettings, () => new TVOSToolChainSettings()) { }