public SculptMesh SculptMeshFromFile (string fileName, SculptType sculptType, int lod, bool viewerMode) { Bitmap bitmap = (Bitmap)Image.FromFile (fileName); SculptMesh sculptMesh = new SculptMesh (bitmap, sculptType, lod, viewerMode); bitmap.Dispose (); return sculptMesh; }
public SculptMesh SculptMeshFromFile(string fileName, SculptType sculptType, int lod, bool viewerMode) { Bitmap bitmap = (Bitmap)Image.FromFile(fileName); SculptMesh sculptMesh = new SculptMesh(bitmap, sculptType, lod, viewerMode); bitmap.Dispose(); return(sculptMesh); }
public SculptMesh(SculptMesh sm) { coords = new List <Coord> (sm.coords); faces = new List <Face> (sm.faces); viewerFaces = new List <ViewerFace> (sm.viewerFaces); normals = new List <Coord> (sm.normals); uvs = new List <UVCoord> (sm.uvs); }
public SculptMesh (SculptMesh sm) { coords = new List<Coord> (sm.coords); faces = new List<Face> (sm.faces); viewerFaces = new List<ViewerFace> (sm.viewerFaces); normals = new List<Coord> (sm.normals); uvs = new List<UVCoord> (sm.uvs); }