Inheritance: Universe.Framework.Modules.IDataTransferable
 OSDMap LocalSimulationServiceConnector_OnMessageReceived (OSDMap message)
 {
     if (!message.ContainsKey ("Method"))
         return null;
     switch (message ["Method"].AsString ()) {
     case "CreateAgentRequest":
         CreateAgentRequest createAgentRequest = new CreateAgentRequest ();
         createAgentRequest.FromOSD (message);
         CreateAgentResponse createAgentResponse = new CreateAgentResponse ();
         createAgentResponse.Success = CreateAgent (createAgentRequest.Destination, createAgentRequest.CircuitData, createAgentRequest.TeleportFlags, out createAgentResponse);
         return createAgentResponse.ToOSD ();
     case "UpdateAgentPositionRequest":
         UpdateAgentPositionRequest updateAgentPositionRequest = new UpdateAgentPositionRequest ();
         updateAgentPositionRequest.FromOSD (message);
         return new OSDMap () { new KeyValuePair<string, OSD> ("Success", UpdateAgent (updateAgentPositionRequest.Destination, updateAgentPositionRequest.Update)) };
     case "UpdateAgentDataRequest":
         UpdateAgentDataRequest updateAgentDataRequest = new UpdateAgentDataRequest ();
         updateAgentDataRequest.FromOSD (message);
         return new OSDMap () { new KeyValuePair<string, OSD> ("Success", UpdateAgent (updateAgentDataRequest.Destination, updateAgentDataRequest.Update)) };
     case "FailedToMoveAgentIntoNewRegionRequest":
         FailedToMoveAgentIntoNewRegionRequest failedToMoveAgentIntoNewRegionRequest = new FailedToMoveAgentIntoNewRegionRequest ();
         failedToMoveAgentIntoNewRegionRequest.FromOSD (message);
         FailedToMoveAgentIntoNewRegion (failedToMoveAgentIntoNewRegionRequest.AgentID, failedToMoveAgentIntoNewRegionRequest.RegionID);
         break;
     case "CloseAgentRequest":
         CloseAgentRequest closeAgentRequest = new CloseAgentRequest ();
         closeAgentRequest.FromOSD (message);
         CloseAgent (closeAgentRequest.Destination, closeAgentRequest.AgentID);
         break;
     case "MakeChildAgentRequest":
         MakeChildAgentRequest makeChildAgentRequest = new MakeChildAgentRequest ();
         makeChildAgentRequest.FromOSD (message);
         MakeChildAgent (makeChildAgentRequest.AgentID, makeChildAgentRequest.OldRegion, makeChildAgentRequest.Destination, makeChildAgentRequest.IsCrossing);
         break;
     case "FailedToTeleportAgentRequest":
         FailedToTeleportAgentRequest failedToTeleportAgentRequest = new FailedToTeleportAgentRequest ();
         failedToTeleportAgentRequest.FromOSD (message);
         FailedToTeleportAgent (failedToTeleportAgentRequest.Destination, failedToTeleportAgentRequest.FailedRegionID,
             failedToTeleportAgentRequest.AgentID, failedToTeleportAgentRequest.Reason, failedToTeleportAgentRequest.IsCrossing);
         break;
     case "RetrieveAgentRequest":
         RetrieveAgentRequest retrieveAgentRequest = new RetrieveAgentRequest ();
         retrieveAgentRequest.FromOSD (message);
         RetrieveAgentResponse retrieveAgentResponse = new RetrieveAgentResponse ();
         retrieveAgentResponse.Success = RetrieveAgent (retrieveAgentRequest.Destination, retrieveAgentRequest.AgentID, retrieveAgentRequest.AgentIsLeaving,
             out retrieveAgentResponse.AgentData, out retrieveAgentResponse.CircuitData);
         return retrieveAgentResponse.ToOSD ();
     case "CreateObjectRequest":
         CreateObjectRequest createObjectRequest = new CreateObjectRequest ();
         createObjectRequest.FromOSD (message);
         createObjectRequest.Scene = GetScene (createObjectRequest.Destination.RegionID);
         createObjectRequest.DeserializeObject ();
         return new OSDMap () { new KeyValuePair<string, OSD> ("Success", CreateObject (createObjectRequest.Destination, createObjectRequest.Object)) };
     }
     return null;
 }
コード例 #2
0
        public bool CreateAgent (GridRegion destination, AgentCircuitData aCircuit, uint teleportFlags, out CreateAgentResponse response)
        {
            response = null;
            if (destination == null) {
                response = new CreateAgentResponse ();
                response.Reason = "Could not connect to destination";
                response.Success = false;
                return false;
            }
            CreateAgentRequest request = new CreateAgentRequest ();
            request.CircuitData = aCircuit;
            request.Destination = destination;
            request.TeleportFlags = teleportFlags;

            AutoResetEvent resetEvent = new AutoResetEvent (false);
            OSDMap result = null;
            MainConsole.Instance.DebugFormat ("[SimulationServiceConnector]: Sending Create Agent to " + destination.ServerURI);
            m_syncMessagePoster.Get (destination.ServerURI, request.ToOSD (), osdresp => {
                result = osdresp;
                resetEvent.Set ();
            });
            bool success = resetEvent.WaitOne (10000);
            if (!success || result == null) {
                response = new CreateAgentResponse ();
                response.Reason = "Could not connect to destination";
                response.Success = false;
                return false;
            }

            response = new CreateAgentResponse ();
            response.FromOSD (result);

            return response.Success;
        }