public MessageLoop(DhtEngine engine, DhtListener listener) { _engine = engine; _listener = listener; listener.MessageReceived += MessageReceived; DhtEngine.MainLoop.QueueTimeout(TimeSpan.FromMilliseconds(5), delegate { if (engine.Disposed) return false; try { SendMessage(); ReceiveMessage(); TimeoutMessage(); } catch (Exception ex) { Debug.WriteLine("Error in DHT main loop:"); Debug.WriteLine(ex); } return !engine.Disposed; }); }
protected override async void OnNavigatedTo(NavigationEventArgs ee) { var port = 6881; var dhtPort = 15000; // Use Universal.Nat to enable upnp port mapping /* var natManager = new NatManager(port); natManager.Start();*/ var picker = new FileOpenPicker(); picker.FileTypeFilter.Add(".torrent"); var file = await picker.PickSingleFileAsync(); var stream = await file.OpenStreamForReadAsync(); var torrent = Common.Torrent.Load(stream); if (torrent != null) { var engineSettings = new EngineSettings(ApplicationData.Current.LocalFolder.Path, port) { PreferEncryption = true, AllowedEncryption = EncryptionTypes.All }; // Create the default settings which a torrent will have. // 4 Upload slots - a good ratio is one slot per 5kB of upload speed // 50 open connections - should never really need to be changed // Unlimited download speed - valid range from 0 -> int.Max // Unlimited upload speed - valid range from 0 -> int.Max var torrentDefaults = new TorrentSettings(4, 150, 0, 0) { UseDht = true, EnablePeerExchange = true }; // Create an instance of the engine. var engine = new ClientEngine(engineSettings); //engine.ChangeListenEndpoint(new IPEndPoint(IPAddress.Any, port)); var dhtListner = new DhtListener(new IPEndPoint(IPAddress.Any, dhtPort)); var dht = new DhtEngine(dhtListner); engine.RegisterDht(dht); dhtListner.Start(); engine.DhtEngine.Start(); // When any preprocessing has been completed, you create a TorrentManager // which you then register with the engine. var manager = new TorrentManager(torrent, ApplicationData.Current.LocalFolder, torrentDefaults); engine.Register(manager); // Every time a piece is hashed, this is fired. manager.PieceHashed += delegate(object o, PieceHashedEventArgs e) { Debug.WriteLine("Piece Hashed: {0} - {1}", e.PieceIndex, e.HashPassed ? "Pass" : "Fail"); }; // Every time the state changes (Stopped -> Seeding -> Downloading -> Hashing) this is fired manager.TorrentStateChanged += delegate(object o, TorrentStateChangedEventArgs e) { Debug.WriteLine("OldState: " + e.OldState + " NewState: " + e.NewState); }; // Every time the tracker's state changes, this is fired foreach (var t in manager.TrackerManager.SelectMany(tier => tier.Trackers)) { t.AnnounceComplete += delegate(object sender, AnnounceResponseEventArgs e) { Debug.WriteLine("{0}: {1}", e.Successful, e.Tracker); }; } // Start the torrentmanager. The file will then hash (if required) and begin downloading/seeding manager.Start(); var dispatcher = Window.Current.Dispatcher; engine.StatsUpdate += async (sender, args) => { await dispatcher.RunAsync(CoreDispatcherPriority.Normal, () => { TextBlock.Text = $"{manager.Peers.Seeds} seeds / {manager.Peers.Leechs} leechs / {manager.Progress} %"; }); }; } }
public virtual void Handle(DhtEngine engine, Node node) { node.Seen(); }