private void showExpOpt_Click(object sender, EventArgs e) { ExportOptions exportOpt = new ExportOptions(); exportOpt.ShowDialog(); }
private void Export3DObjects_Click(object sender, EventArgs e) { if (sceneTreeView.Nodes.Count > 0) { bool exportSwitch = (((ToolStripItem)sender).Name == "exportAll3DMenuItem") ? true : false; var timestamp = DateTime.Now; saveFileDialog1.FileName = productName + timestamp.ToString("_yy_MM_dd__HH_mm_ss"); //extension will be added by the file save dialog if (saveFileDialog1.ShowDialog() == DialogResult.OK) { switch ((bool)Properties.Settings.Default["showExpOpt"]) { case true: ExportOptions exportOpt = new ExportOptions(); if (exportOpt.ShowDialog() == DialogResult.OK) { goto case false; } break; case false: switch (saveFileDialog1.FilterIndex) { case 1: WriteFBX(saveFileDialog1.FileName, exportSwitch); break; case 2: break; } if (openAfterExport.Checked && File.Exists(saveFileDialog1.FileName)) { System.Diagnostics.Process.Start(saveFileDialog1.FileName); } break; } } } else { StatusStripUpdate("No Objects available for export"); } }