コード例 #1
0
        public void OnPreprocessBuild(UnityEditor.Build.Reporting.BuildReport report)
        {
            var currentIPs = Tool.GetLocalIPAddress();

            foreach (var c in ObjectTool.FindAllObject <LogConfigure>())
            {
                if (c.D.remoteLogPC.Find(pc => currentIPs.Contains(pc.ipAddress)) != null)
                {
                    continue;
                }
                var port = new PCInfo.Port()
                {
                    name = "remoteLog", port = c.D.remoteLogPort
                };
                foreach (var pc in currentIPs)
                {
                    c.D.remoteLogPC.Add(new PCInfo()
                    {
                        name      = SystemInfo.deviceName,
                        ipAddress = pc,
                        ports     = new List <PCInfo.Port>()
                        {
                            port
                        },
                        role = PCInfo.Role.Development
                    });

                    LogTool.Log("Add dev pc into log configure " + pc.ToString(), LogLevel.Verbose, LogChannel.Debug);
                }
                c.Save();
            }
        }
コード例 #2
0
 public void SetupChannel()
 {
     if (this.D.level == LogLevel.None)
     {
         LogTool.Log("No log level found, set to Everything by default", LogLevel.Warning);
         this.D.level = LogLevel.Everything;
     }
     this.UpdateLog();
 }
コード例 #3
0
ファイル: LogTool.cs プロジェクト: chapayGhub/UnityTools
 public static void SetupNetwork(List <PCInfo> pcs, short port)
 {
     foreach (var pc in pcs)
     {
         var socket = SocketData.Make(pc.ipAddress, port);
         if (Tool.IsReachable(socket.endPoint))
         {
             servers.Add(socket);
             LogTool.Log("Send log to " + socket.endPoint.ToString(), LogLevel.Verbose, LogChannel.Network | LogChannel.Debug);
         }
     }
 }
コード例 #4
0
 public static void SetupNetwork(LogConfigure.LogPC logPC)
 {
     server = SocketData.Make(logPC.ipAddress, logPC.logPort);
     LogTool.Log("Send log to " + server.endPoint.ToString(), LogLevel.Verbose, LogChannel.Network | LogChannel.Debug);
 }