private static void Init() { if (Instance == null) { Instance = new GameObject("[ConsoleServer]").AddComponent <URCServerStarter>(); } if (Instance.isInit) { return; } Instance.isInit = true; DontDestroyOnLoad(Instance.gameObject); }
private void Awake() { if (isInit) { return; } if (Instance) { Destroy(this); return; } Instance = this; Init(); ConsoleStart(); }