コード例 #1
0
        public static void ExportGradleProject(DefaultUnityBuildConfig config)
        {
            var pipeline = new DefaultUnityBuildPipeline();

            pipeline.BeforeBuild(config);
            pipeline.AppendBuildCommands(new UnityBuildPlayerCommand());

            pipeline.Build(config);
        }
コード例 #2
0
        public static void Launch(DefaultUnityBuildConfig config)
        {
            var pipeline = new DefaultUnityBuildPipeline();

            pipeline.BeforeBuild(config);
            pipeline.AppendBuildCommands(new UnityBuildPlayerCommand());

            pipeline.Build(config);
        }