コード例 #1
0
ファイル: TwoWayDataBinding.cs プロジェクト: rzvxa/Unity-MVVM
        public override void RegisterDataBinding()
        {
            base.RegisterDataBinding();

            var propInfo = _dstView.GetType().GetProperty(_dstChangedEventName);

            var type = propInfo.PropertyType.BaseType;
            var args = type.GetGenericArguments();

            var evn = propInfo.GetValue(_dstView);

            var addListenerMethod = UnityEventBinder.GetAddListener(propInfo.GetValue(_dstView));

            changeDelegate = UnityEventBinder.GetDelegate(_binder, args);

            var p = new object[] { changeDelegate };

            _binder.OnChange += _connection.DstUpdated;

            addListenerMethod.Invoke(propInfo.GetValue(_dstView), p);
        }
コード例 #2
0
        private void BindDstChangedHandler()
        {
            //Debug.Log($"Bind DstChangedHandler {_gameObject}");

            var owner    = DstTarget.propertyOwner;
            var propInfo = owner.GetType().GetProperty(DstTarget.eventName);

            var type = propInfo.PropertyType.BaseType;
            var args = type.GetGenericArguments();

            var evn = propInfo.GetValue(owner);

            var addListenerMethod = UnityEventBinder.GetAddListener(propInfo.GetValue(owner));

            changeDelegate = UnityEventBinder.GetDelegate(_eventBinder, args);

            var p = new object[] { changeDelegate };

            _eventBinder.OnChange += DstUpdated;

            addListenerMethod.Invoke(propInfo.GetValue(owner), p);
        }