private void AddLoadResourceAgentHelper(int index) { LoadResourceAgentHelperBase loadResourceAgentHelper = Helper.CreateHelper(m_LoadResourceAgentHelperTypeName, m_CustomResourceHelper, index); if (loadResourceAgentHelper == null) { return; } loadResourceAgentHelper.name = string.Format("Load resource Agent Helper - {0}", index.ToString()); Transform transform = loadResourceAgentHelper.transform; transform.SetParent(m_InstanceRoot); transform.loacalScale = Vector3.one; m_ResourceManager.AddLoadResourceAgentHelper(laodResourceAgentHelper); }
/// <summary> /// 增加加载资源代理辅助器。 /// </summary> /// <param name="index">加载资源代理辅助器索引。</param> private void AddLoadResourceAgentHelper(int index) { LoadResourceAgentHelperBase loadResourceAgentHelper = Helper.CreateHelper(m_LoadResourceAgentHelperTypeName, m_CustomLoadResourceAgentHelper, index); if (loadResourceAgentHelper == null) { Log.Error("Can not create load resource agent helper."); return; } loadResourceAgentHelper.name = Utility.Text.Format("Load Resource Agent Helper - {0}", index.ToString()); Transform transform = loadResourceAgentHelper.transform; transform.SetParent(m_InstanceRoot); transform.localScale = Vector3.one; m_ResourceManager.AddLoadResourceAgentHelper(loadResourceAgentHelper); }
private void Start() { BaseComponent baseComponent = GameEntry.GetComponent <BaseComponent>(); if (baseComponent == null) { Log.Fatal("Base component is invalid."); return; } m_EventComponent = GameEntry.GetComponent <EventComponent>(); if (m_EventComponent == null) { Log.Fatal("Event component is invalid."); return; } bool useEditorResources = baseComponent.EditorResourceMode; m_ResourceManager = useEditorResources ? baseComponent.EditorResourceHelper : GameFrameworkEntry.GetModule <IResourceManager>(); if (m_ResourceManager == null) { Log.Fatal("Resource manager is invalid."); return; } m_ResourceManager.ResourceInitComplete += OnResourceInitComplete; m_ResourceManager.VersionListUpdateSuccess += OnVersionListUpdateSuccess; m_ResourceManager.VersionListUpdateFailure += OnVersionListUpdateFailure; m_ResourceManager.ResourceCheckComplete += OnResourceCheckComplete; m_ResourceManager.ResourceUpdateStart += OnResourceUpdateStart; m_ResourceManager.ResourceUpdateChanged += OnResourceUpdateChanged; m_ResourceManager.ResourceUpdateSuccess += OnResourceUpdateSuccess; m_ResourceManager.ResourceUpdateFailure += OnResourceUpdateFailure; m_ResourceManager.ResourceUpdateAllComplete += OnResourceUpdateAllComplete; m_ResourceManager.SetReadOnlyPath(Application.streamingAssetsPath); m_ResourceManager.SetReadWritePath(Application.temporaryCachePath); if (!useEditorResources) { SetResourceMode(m_ResourceMode); m_ResourceManager.SetDownloadManager(GameFrameworkEntry.GetModule <IDownloadManager>()); m_ResourceManager.SetObjectPoolManager(GameFrameworkEntry.GetModule <IObjectPoolManager>()); m_ResourceManager.ResourceCapacity = m_ResourceCapacity; if (m_ResourceMode == ResourceMode.Updatable) { m_ResourceManager.UpdateRetryCount = m_UpdateRetryCount; } if (m_ResourceHelper == null) { m_ResourceHelper = (new GameObject()).AddComponent <DefaultResourceHelper>(); m_ResourceHelper.name = string.Format("Resource Helper"); Transform transform = m_ResourceHelper.transform; transform.SetParent(this.transform); transform.localScale = Vector3.one; } m_ResourceManager.SetResourceHelper(m_ResourceHelper); if (m_InstanceRoot == null) { m_InstanceRoot = (new GameObject("Load Resource Agent Instances")).transform; m_InstanceRoot.SetParent(gameObject.transform); } for (int i = 0; i < m_LoadResourceAgentHelperCount; i++) { LoadResourceAgentHelperBase helper = null; if (m_LoadResourceAgentHelperTemplate != null) { helper = Instantiate(m_LoadResourceAgentHelperTemplate); } else { helper = (new GameObject()).AddComponent <DefaultLoadResourceAgentHelper>(); } helper.name = string.Format("Load Resource Agent Helper - {0}", i.ToString()); Transform transform = helper.transform; transform.SetParent(m_InstanceRoot); transform.localScale = Vector3.one; m_ResourceManager.AddLoadResourceAgentHelper(helper); } } }