コード例 #1
0
        /// <summary>
        /// 创建关闭界面完成事件。
        /// </summary>
        /// <param name="e">内部事件。</param>
        /// <returns>创建的关闭界面完成事件。</returns>
        public static CloseUIFormCompleteEventArgs Create(GameFramework.UI.CloseUIFormCompleteEventArgs e)
        {
            CloseUIFormCompleteEventArgs closeUIFormCompleteEventArgs = ReferencePool.Acquire <CloseUIFormCompleteEventArgs>();

            closeUIFormCompleteEventArgs.SerialId        = e.SerialId;
            closeUIFormCompleteEventArgs.UIFormAssetName = e.UIFormAssetName;
            closeUIFormCompleteEventArgs.UIGroup         = e.UIGroup;
            closeUIFormCompleteEventArgs.UserData        = e.UserData;
            return(closeUIFormCompleteEventArgs);
        }
コード例 #2
0
 private void OnCloseUIFormComplete(object sender, GameFramework.UI.CloseUIFormCompleteEventArgs e)
 {
     m_EventComponent.Fire(this, CloseUIFormCompleteEventArgs.Create(e));
 }