private void OnEnable() { m_Controller = new ResourcePackBuilderController(); m_Controller.OnBuildResourcePacksStarted += OnBuildResourcePacksStarted; m_Controller.OnBuildResourcePacksCompleted += OnBuildResourcePacksCompleted; m_Controller.OnBuildResourcePackSuccess += OnBuildResourcePackSuccess; m_Controller.OnBuildResourcePackFailure += OnBuildResourcePackFailure; m_Controller.Load(); RefreshVersionNames(); }
private void OnEnable() { m_Controller = new ResourcePackBuilderController(); m_Controller.OnBuildResourcePacksStarted += OnBuildResourcePacksStarted; m_Controller.OnBuildResourcePacksCompleted += OnBuildResourcePacksCompleted; m_Controller.OnBuildResourcePackSuccess += OnBuildResourcePackSuccess; m_Controller.OnBuildResourcePackFailure += OnBuildResourcePackFailure; m_Controller.Load(); RefreshVersionNames(); m_CompressionHelperTypeNameIndex = 0; string[] compressionHelperTypeNames = m_Controller.GetCompressionHelperTypeNames(); for (int i = 0; i < compressionHelperTypeNames.Length; i++) { if (m_Controller.CompressionHelperTypeName == compressionHelperTypeNames[i]) { m_CompressionHelperTypeNameIndex = i; break; } } m_Controller.RefreshCompressionHelper(); }