public static void CallBack(CMsgPlayerSystemGM2GCAckPlayerData ack) { if (CMsgPlayerSystemGM2GCAckPlayerData.cb == null) { return; } CMsgPlayerSystemGM2GCAckPlayerData.cb((EInitRoleListResult)ack.m_retCode, ack.m_playerData); }
public void OnMsgPlayerSystemGM2GCAckPlayerData(UnityFrame.CMsg msgData) { CMsgPlayerSystemGM2GCAckPlayerData ack = (CMsgPlayerSystemGM2GCAckPlayerData)msgData; CMsgPlayerSystemGM2GCAckPlayerData.CallBack(ack); }