public static void CallBack(CMsgFriendSystemGM2GCAckFriendsLocal ack) { if (CMsgFriendSystemGM2GCAckFriendsLocal.cb == null) { return; } CMsgFriendSystemGM2GCAckFriendsLocal.cb(ack.m_ids); }
public void OnMsgFriendSystemGM2GCAckFriendsLocal(UnityFrame.CMsg msgData) { CMsgFriendSystemGM2GCAckFriendsLocal ack = (CMsgFriendSystemGM2GCAckFriendsLocal)msgData; CMsgFriendSystemGM2GCAckFriendsLocal.CallBack(ack); }