static public void FastSetter(this UnityEngine.Animation o, string propertyName, UnityEngine.WrapMode value) { switch (propertyName) { case "wrapMode": o.wrapMode = value; return; } LBoot.LogUtil.Error("UnityEngine.Animation no Setter Found : " + propertyName); }
private void PlayAnimation(string animname, UnityEngine.WrapMode mode) { AnimationState once_anim = m_Owner.GetComponent <Animation>()[animname]; if (once_anim != null) { once_anim.wrapMode = mode; m_Owner.GetComponent <Animation>().CrossFade(animname, 0.1f); } }
public static int set_wrapMode_wrap(long L) { try { long nThisPtr = FCLibHelper.fc_get_inport_obj_ptr(L); UnityEngine.Animation ret = get_obj(nThisPtr); UnityEngine.WrapMode arg0 = (UnityEngine.WrapMode)(FCLibHelper.fc_get_int(L, 0)); ret.wrapMode = arg0; } catch (Exception e) { Debug.LogException(e); } return(0); }
static void AnimationClip_wrapMode(JSVCall vc) { if (vc.bGet) { UnityEngine.AnimationClip _this = (UnityEngine.AnimationClip)vc.csObj; var result = _this.wrapMode; JSApi.setEnum((int)JSApi.SetType.Rval, (int)result); } else { UnityEngine.WrapMode arg0 = (UnityEngine.WrapMode)JSApi.getEnum((int)JSApi.GetType.Arg); UnityEngine.AnimationClip _this = (UnityEngine.AnimationClip)vc.csObj; _this.wrapMode = arg0; } }
private static ArkCrossEngine.WrapMode Convert(CrossEngineImpl.WrapMode mode) { return((ArkCrossEngine.WrapMode)(int)(CrossEngineImpl.WrapMode)(mode)); }