public void ExpandToFit(Bounds_d other) { ConformTo(Vector3_d.Min(_min, other.min), Vector3_d.Max(_max, other.max)); }
public void ConformTo(Vector3_d v0, Vector3_d v1) { _center = (v0 + v1) / 2.0; size = Vector3_d.Max(v0, v1) - Vector3_d.Min(v0, v1); }