コード例 #1
0
ファイル: GeometryUtils.cs プロジェクト: siwenRen/Wolf
		public static float DistanceOfPointToVector(Vector3 startPoint, Vector3 endPoint, Vector3 point)
		{
			Vector2 startVe2 = startPoint.XZ();
			Vector2 endVe2 = endPoint.XZ();
			float A = endVe2.y - startVe2.y;
			float B = startVe2.x - endVe2.x;
			float C = endVe2.x * startVe2.y - startVe2.x * endVe2.y;
			float denominator = Mathf.Sqrt(A * A + B * B);
			Vector2 pointVe2 = point.XZ();
			return Mathf.Abs((A * pointVe2.x + B * pointVe2.y + C) / denominator);;
		}
			public void XZ_Definition()
			{
				var value = new Vector3(11,56,85);
				var expected = new Vector2(11,85);
				Assert.AreEqual(expected, value.XZ());
			}
コード例 #3
0
        public void TestVector3XZ()
        {
            // Arrange.
            var u = new Vector3(X, Y, Z);

            // Act.
            var v = u.XZ();

            // Assert.
            Assert.AreEqual(X, v.x);
            Assert.AreEqual(Z, v.y);
        }