public static void DrawCapsule(Vector2 start, float radius, Vector2 dir, Color color, int numSegments = 20, float time = 0) { var angle = dir.Angle2D(); DrawArc(start, radius, angle + 90, angle + 270, color, numSegments, time); DrawArc(start + dir, radius, angle + 90, angle - 90, color, numSegments, time); var leftDisplacement = dir.Left2D().normalized * radius; Debug.DrawLine(start + leftDisplacement, start + dir + leftDisplacement, color, time); Debug.DrawLine(start - leftDisplacement, start + dir - leftDisplacement, color, time); }