INTERNAL_CALL_GetInterpolatedNormal() private method

private INTERNAL_CALL_GetInterpolatedNormal ( TerrainData self, float x, float y, Vector3 &value ) : void
self TerrainData
x float
y float
value Vector3
return void
コード例 #1
0
        public Vector3 GetInterpolatedNormal(float x, float y)
        {
            Vector3 result;

            TerrainData.INTERNAL_CALL_GetInterpolatedNormal(this, x, y, out result);
            return(result);
        }
コード例 #2
0
        /// <summary>
        ///   <para>Get an interpolated normal at a given location.</para>
        /// </summary>
        /// <param name="x"></param>
        /// <param name="y"></param>
        public Vector3 GetInterpolatedNormal(float x, float y)
        {
            Vector3 vector3;

            TerrainData.INTERNAL_CALL_GetInterpolatedNormal(this, x, y, out vector3);
            return(vector3);
        }