static bool Ray_ToString(JSVCall vc, int argc) { int len = argc; if (len == 0) { UnityEngine.Ray argThis = (UnityEngine.Ray)vc.csObj; JSApi.setStringS((int)JSApi.SetType.Rval, argThis.ToString()); JSMgr.changeJSObj(vc.jsObjID, argThis); } return(true); }
static bool Ray_ToString__String(JSVCall vc, int argc) { int len = argc; if (len == 1) { System.String arg0 = (System.String)JSApi.getStringS((int)JSApi.GetType.Arg); UnityEngine.Ray argThis = (UnityEngine.Ray)vc.csObj; JSApi.setStringS((int)JSApi.SetType.Rval, argThis.ToString(arg0)); JSMgr.changeJSObj(vc.jsObjID, argThis); } return(true); }