public static Quaternion Lerp(Quaternion a, Quaternion b, float t) { Quaternion result; Quaternion.INTERNAL_CALL_Lerp(ref a, ref b, t, out result); return(result); }
/// <summary> /// <para>Interpolates between a and b by t and normalizes the result afterwards. The parameter t is clamped to the range [0, 1].</para> /// </summary> /// <param name="a"></param> /// <param name="b"></param> /// <param name="t"></param> public static Quaternion Lerp(Quaternion a, Quaternion b, float t) { Quaternion quaternion; Quaternion.INTERNAL_CALL_Lerp(ref a, ref b, t, out quaternion); return(quaternion); }
public static Quaternion Lerp(Quaternion from, Quaternion to, float t) { return(Quaternion.INTERNAL_CALL_Lerp(ref from, ref to, t)); }