static public int SameSide(IntPtr l) { try{ UnityEngine.Plane self=(UnityEngine.Plane)checkSelf(l); UnityEngine.Vector3 a1; checkType(l,2,out a1); UnityEngine.Vector3 a2; checkType(l,3,out a2); System.Boolean ret=self.SameSide(a1,a2); pushValue(l,ret); return 1; } catch(Exception e) { LuaDLL.luaL_error(l, e.ToString()); return 0; } }
static bool Plane_SameSide__Vector3__Vector3(JSVCall vc, int argc) { int len = argc; if (len == 2) { UnityEngine.Vector3 arg0 = (UnityEngine.Vector3)JSApi.getVector3S((int)JSApi.GetType.Arg); UnityEngine.Vector3 arg1 = (UnityEngine.Vector3)JSApi.getVector3S((int)JSApi.GetType.Arg); UnityEngine.Plane argThis = (UnityEngine.Plane)vc.csObj; JSApi.setBooleanS((int)JSApi.SetType.Rval, (System.Boolean)(argThis.SameSide(arg0, arg1))); JSMgr.changeJSObj(vc.jsObjID, argThis); } return(true); }