public static int GetCollisionEvents(this ParticleSystem ps, GameObject go, List <ParticleCollisionEvent> collisionEvents) { if (go == null) { throw new ArgumentNullException("go"); } if (collisionEvents == null) { throw new ArgumentNullException("collisionEvents"); } return(ParticleSystemExtensionsImpl.GetCollisionEvents(ps, go, collisionEvents)); }
public static int GetCollisionEvents(this ParticleSystem ps, GameObject go, List <ParticleCollisionEvent> collisionEvents) { return(ParticleSystemExtensionsImpl.GetCollisionEvents(ps, go, collisionEvents)); }