static bool CollisionModule_SetPlane__Int32__Transform(JSVCall vc, int argc) { int len = argc; if (len == 2) { System.Int32 arg0 = (System.Int32)JSApi.getInt32((int)JSApi.GetType.Arg); UnityEngine.Transform arg1 = (UnityEngine.Transform)JSMgr.datax.getObject((int)JSApi.GetType.Arg); UnityEngine.ParticleSystem.CollisionModule argThis = (UnityEngine.ParticleSystem.CollisionModule)vc.csObj; argThis.SetPlane(arg0, arg1); JSMgr.changeJSObj(vc.jsObjID, argThis); } return(true); }