static bool CollisionModule_SetPlane__Int32__Transform(JSVCall vc, int argc)
    {
        int len = argc;

        if (len == 2)
        {
            System.Int32          arg0 = (System.Int32)JSApi.getInt32((int)JSApi.GetType.Arg);
            UnityEngine.Transform arg1 = (UnityEngine.Transform)JSMgr.datax.getObject((int)JSApi.GetType.Arg);
            UnityEngine.ParticleSystem.CollisionModule argThis = (UnityEngine.ParticleSystem.CollisionModule)vc.csObj;        argThis.SetPlane(arg0, arg1);
            JSMgr.changeJSObj(vc.jsObjID, argThis);
        }

        return(true);
    }