コード例 #1
0
    protected override int GetNativeMovieTexutreID()
    {
#if (!UNITY_ANDROID && !UNITY_IPHONE) || UNITY_EDITOR
        UnityEngine.MovieTexture movieTexture = movieTextureObject as UnityEngine.MovieTexture;
        if (null != movieTexture)
        {
            return(movieTexture.GetNativeTextureID());
        }
#endif
        return(-1);
    }