////////////////////// ILogger /////////////////////////////////////// // constructors // fields // properties static void ILogger_logHandler(JSVCall vc) { if (vc.bGet) { UnityEngine.ILogger _this = (UnityEngine.ILogger)vc.csObj; var result = _this.logHandler; JSMgr.datax.setObject((int)JSApi.SetType.Rval, result); } else { UnityEngine.ILogHandler arg0 = (UnityEngine.ILogHandler)JSMgr.datax.getObject((int)JSApi.GetType.Arg); UnityEngine.ILogger _this = (UnityEngine.ILogger)vc.csObj; _this.logHandler = arg0; } }
////////////////////// Logger /////////////////////////////////////// // constructors static bool Logger_Logger1(JSVCall vc, int argc) { int _this = JSApi.getObject((int)JSApi.GetType.Arg); JSApi.attachFinalizerObject(_this); --argc; int len = argc; if (len == 1) { UnityEngine.ILogHandler arg0 = (UnityEngine.ILogHandler)JSMgr.datax.getObject((int)JSApi.GetType.Arg); JSMgr.addJSCSRel(_this, new UnityEngine.Logger(arg0)); } return(true); }