コード例 #1
0
        public static void Vector4Label(Rect position, GUIContent label, Vector4 value, bool4 mixed)
        {
            var controlId = GUIUtility.GetControlID(s_FoldoutHash, FocusType.Keyboard, position);

            position        = MultiFieldPrefixLabel(position, controlId, label, 4);
            position.height = 18f;
            Vector4FieldNoIndent(position, value, mixed);
        }
コード例 #2
0
 static public int constructor(IntPtr l)
 {
     try {
         UnityEngine.GUIUtility o;
         o = new UnityEngine.GUIUtility();
         pushValue(l, true);
         pushValue(l, o);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
コード例 #3
0
    static int _CreateUnityEngine_GUIUtility(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 0)
            {
                UnityEngine.GUIUtility obj = new UnityEngine.GUIUtility();
                ToLua.PushObject(L, obj);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.GUIUtility.New"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }