//Called during Deserialization from cpp internal void InternalOnAfterDeserialize() { m_Normal = GUIStyleState.ProduceGUIStyleStateFromDeserialization(this, GetStyleStatePtr(0)); m_Hover = GUIStyleState.ProduceGUIStyleStateFromDeserialization(this, GetStyleStatePtr(1)); m_Active = GUIStyleState.ProduceGUIStyleStateFromDeserialization(this, GetStyleStatePtr(2)); m_Focused = GUIStyleState.ProduceGUIStyleStateFromDeserialization(this, GetStyleStatePtr(3)); m_OnNormal = GUIStyleState.ProduceGUIStyleStateFromDeserialization(this, GetStyleStatePtr(4)); m_OnHover = GUIStyleState.ProduceGUIStyleStateFromDeserialization(this, GetStyleStatePtr(5)); m_OnActive = GUIStyleState.ProduceGUIStyleStateFromDeserialization(this, GetStyleStatePtr(6)); m_OnFocused = GUIStyleState.ProduceGUIStyleStateFromDeserialization(this, GetStyleStatePtr(7)); }
internal void InternalOnAfterDeserialize() { this.m_FontInternal = this.GetFontInternalDuringLoadingThread(); this.m_Normal = GUIStyleState.ProduceGUIStyleStateFromDeserialization(this, this.GetStyleStatePtr(0)); this.m_Hover = GUIStyleState.ProduceGUIStyleStateFromDeserialization(this, this.GetStyleStatePtr(1)); this.m_Active = GUIStyleState.ProduceGUIStyleStateFromDeserialization(this, this.GetStyleStatePtr(2)); this.m_Focused = GUIStyleState.ProduceGUIStyleStateFromDeserialization(this, this.GetStyleStatePtr(3)); this.m_OnNormal = GUIStyleState.ProduceGUIStyleStateFromDeserialization(this, this.GetStyleStatePtr(4)); this.m_OnHover = GUIStyleState.ProduceGUIStyleStateFromDeserialization(this, this.GetStyleStatePtr(5)); this.m_OnActive = GUIStyleState.ProduceGUIStyleStateFromDeserialization(this, this.GetStyleStatePtr(6)); this.m_OnFocused = GUIStyleState.ProduceGUIStyleStateFromDeserialization(this, this.GetStyleStatePtr(7)); }