internal void MakeCurrent() { GUISkin.current = this; GUIStyle.SetDefaultFont(this.font); if (GUISkin.m_SkinChanged != null) { GUISkin.m_SkinChanged(); } }
internal void MakeCurrent() { current = this; GUIStyle.SetDefaultFont(font); if (m_SkinChanged != null) { m_SkinChanged(); } }