GetScreenRect() private method

private GetScreenRect ( ) : Rect
return Rect
コード例 #1
0
 static public int GetScreenRect(IntPtr l)
 {
     try {
         int argc = LuaDLL.lua_gettop(l);
         if (argc == 1)
         {
             UnityEngine.GUIElement self = (UnityEngine.GUIElement)checkSelf(l);
             var ret = self.GetScreenRect();
             pushValue(l, true);
             pushValue(l, ret);
             return(2);
         }
         else if (argc == 2)
         {
             UnityEngine.GUIElement self = (UnityEngine.GUIElement)checkSelf(l);
             UnityEngine.Camera     a1;
             checkType(l, 2, out a1);
             var ret = self.GetScreenRect(a1);
             pushValue(l, true);
             pushValue(l, ret);
             return(2);
         }
         pushValue(l, false);
         LuaDLL.lua_pushstring(l, "No matched override function to call");
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }