INTERNAL_CALL_Push() private method

private INTERNAL_CALL_Push ( Rect &screenRect, Vector2 &scrollOffset, Vector2 &renderOffset, bool resetOffset ) : void
screenRect Rect
scrollOffset Vector2
renderOffset Vector2
resetOffset bool
return void
コード例 #1
0
ファイル: GUIClip.cs プロジェクト: lsx6244413/UnityDecomplie
 internal static void Push(Rect screenRect, Vector2 scrollOffset, Vector2 renderOffset, bool resetOffset)
 {
     GUIClip.INTERNAL_CALL_Push(ref screenRect, ref scrollOffset, ref renderOffset, resetOffset);
 }