private static void InvokeTextureRebuilt_Internal(Font font) { Font.textureRebuilt?.Invoke(font); if (font.m_FontTextureRebuildCallback != null) { font.m_FontTextureRebuildCallback(); } }
private static void InvokeTextureRebuilt_Internal(Font font) { Action<Font> textureRebuilt = Font.textureRebuilt; if (textureRebuilt != null) { textureRebuilt(font); } if (font.m_FontTextureRebuildCallback != null) { font.m_FontTextureRebuildCallback(); } }
private static void InvokeTextureRebuilt_Internal(Font font) { Action <Font> textureRebuilt = Font.textureRebuilt; if (textureRebuilt != null) { textureRebuilt(font); } if (font.m_FontTextureRebuildCallback != null) { font.m_FontTextureRebuildCallback(); } }
private static void InvokeTextureRebuilt_Internal(Font font) { var callback = textureRebuilt; if (callback != null) { callback(font); } if (font.m_FontTextureRebuildCallback != null) { font.m_FontTextureRebuildCallback(); } }