public SetTargetBuffers ( |
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colorBuffer | The RenderBuffer(s) to which color information will be rendered. | |
depthBuffer | The RenderBuffer to which depth information will be rendered. | |
return | void |
Sets the Camera to render to the chosen buffers of one or more RenderTextures.
public SetTargetBuffers ( |
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colorBuffer | The RenderBuffer(s) to which color information will be rendered. | |
depthBuffer | The RenderBuffer to which depth information will be rendered. | |
return | void |