INTERNAL_CALL_SetStereoProjectionMatrix() private method

private INTERNAL_CALL_SetStereoProjectionMatrix ( Camera self, StereoscopicEye eye, Matrix4x4 &matrix ) : void
self Camera
eye StereoscopicEye
matrix Matrix4x4
return void
コード例 #1
0
ファイル: Camera.cs プロジェクト: lsx6244413/UnityDecomplie
 public void SetStereoProjectionMatrix(Camera.StereoscopicEye eye, Matrix4x4 matrix)
 {
     Camera.INTERNAL_CALL_SetStereoProjectionMatrix(this, eye, ref matrix);
 }