INTERNAL_CALL_RaycastTry2D() private method

private INTERNAL_CALL_RaycastTry2D ( Camera self, Ray &ray, float distance, int layerMask ) : GameObject
self Camera
ray Ray
distance float
layerMask int
return GameObject
コード例 #1
0
 internal GameObject RaycastTry2D(Ray ray, float distance, int layerMask)
 {
     return(Camera.INTERNAL_CALL_RaycastTry2D(this, ref ray, distance, layerMask));
 }