static int GetAssetBundle(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1) { string arg0 = ToLua.CheckString(L, 1); UnityEngine.Networking.UnityWebRequest o = UnityEngine.Networking.UnityWebRequest.GetAssetBundle(arg0); ToLua.PushObject(L, o); return(1); } else if (count == 2) { string arg0 = ToLua.CheckString(L, 1); uint arg1 = (uint)LuaDLL.luaL_checknumber(L, 2); UnityEngine.Networking.UnityWebRequest o = UnityEngine.Networking.UnityWebRequest.GetAssetBundle(arg0, arg1); ToLua.PushObject(L, o); return(1); } else if (count == 3 && TypeChecker.CheckTypes <UnityEngine.CachedAssetBundle, uint>(L, 2)) { string arg0 = ToLua.CheckString(L, 1); UnityEngine.CachedAssetBundle arg1 = StackTraits <UnityEngine.CachedAssetBundle> .To(L, 2); uint arg2 = (uint)LuaDLL.lua_tonumber(L, 3); UnityEngine.Networking.UnityWebRequest o = UnityEngine.Networking.UnityWebRequest.GetAssetBundle(arg0, arg1, arg2); ToLua.PushObject(L, o); return(1); } else if (count == 3 && TypeChecker.CheckTypes <UnityEngine.Hash128, uint>(L, 2)) { string arg0 = ToLua.CheckString(L, 1); UnityEngine.Hash128 arg1 = StackTraits <UnityEngine.Hash128> .To(L, 2); uint arg2 = (uint)LuaDLL.lua_tonumber(L, 3); UnityEngine.Networking.UnityWebRequest o = UnityEngine.Networking.UnityWebRequest.GetAssetBundle(arg0, arg1, arg2); ToLua.PushObject(L, o); return(1); } else if (count == 3 && TypeChecker.CheckTypes <uint, uint>(L, 2)) { string arg0 = ToLua.CheckString(L, 1); uint arg1 = (uint)LuaDLL.lua_tonumber(L, 2); uint arg2 = (uint)LuaDLL.lua_tonumber(L, 3); UnityEngine.Networking.UnityWebRequest o = UnityEngine.Networking.UnityWebRequest.GetAssetBundle(arg0, arg1, arg2); ToLua.PushObject(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Networking.UnityWebRequest.GetAssetBundle")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static public int constructor(IntPtr l) { try { int argc = LuaDLL.lua_gettop(l); UnityEngine.CachedAssetBundle o; if (argc == 3) { System.String a1; checkType(l, 2, out a1); UnityEngine.Hash128 a2; checkValueType(l, 3, out a2); o = new UnityEngine.CachedAssetBundle(a1, a2); pushValue(l, true); pushValue(l, o); return(2); } else if (argc <= 2) { o = new UnityEngine.CachedAssetBundle(); pushValue(l, true); pushValue(l, o); return(2); } return(error(l, "New object failed.")); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif UnityEngine.CachedAssetBundle o; System.String a1; checkType(l, 2, out a1); UnityEngine.Hash128 a2; checkValueType(l, 3, out a2); o = new UnityEngine.CachedAssetBundle(a1, a2); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
static int LoadFromCacheOrDownload(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(string), typeof(UnityEngine.Hash128))) { string arg0 = ToLua.ToString(L, 1); UnityEngine.Hash128 arg1 = (UnityEngine.Hash128)ToLua.ToObject(L, 2); UnityEngine.WWW o = UnityEngine.WWW.LoadFromCacheOrDownload(arg0, arg1); ToLua.Push(L, o); return(1); } else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(string), typeof(int))) { string arg0 = ToLua.ToString(L, 1); int arg1 = (int)LuaDLL.lua_tonumber(L, 2); UnityEngine.WWW o = UnityEngine.WWW.LoadFromCacheOrDownload(arg0, arg1); ToLua.Push(L, o); return(1); } else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(string), typeof(UnityEngine.CachedAssetBundle), typeof(uint))) { string arg0 = ToLua.ToString(L, 1); UnityEngine.CachedAssetBundle arg1 = (UnityEngine.CachedAssetBundle)ToLua.ToObject(L, 2); uint arg2 = (uint)LuaDLL.lua_tonumber(L, 3); UnityEngine.WWW o = UnityEngine.WWW.LoadFromCacheOrDownload(arg0, arg1, arg2); ToLua.Push(L, o); return(1); } else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(string), typeof(UnityEngine.Hash128), typeof(uint))) { string arg0 = ToLua.ToString(L, 1); UnityEngine.Hash128 arg1 = (UnityEngine.Hash128)ToLua.ToObject(L, 2); uint arg2 = (uint)LuaDLL.lua_tonumber(L, 3); UnityEngine.WWW o = UnityEngine.WWW.LoadFromCacheOrDownload(arg0, arg1, arg2); ToLua.Push(L, o); return(1); } else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(string), typeof(int), typeof(uint))) { string arg0 = ToLua.ToString(L, 1); int arg1 = (int)LuaDLL.lua_tonumber(L, 2); uint arg2 = (uint)LuaDLL.lua_tonumber(L, 3); UnityEngine.WWW o = UnityEngine.WWW.LoadFromCacheOrDownload(arg0, arg1, arg2); ToLua.Push(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.WWW.LoadFromCacheOrDownload")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
public static bool MarkAsUsed(CachedAssetBundle cachedBundle) { if (string.IsNullOrEmpty(cachedBundle.name)) { throw new ArgumentException("Input AssetBundle name cannot be null or empty."); } return(Caching.MarkAsUsed("", cachedBundle.name, cachedBundle.hash)); }
static int QPYX_GetAssetBundle_YXQP(IntPtr L_YXQP) { try { int QPYX_count_YXQP = LuaDLL.lua_gettop(L_YXQP); if (QPYX_count_YXQP == 1) { string QPYX_arg0_YXQP = ToLua.CheckString(L_YXQP, 1); UnityEngine.Networking.UnityWebRequest QPYX_o_YXQP = UnityEngine.Networking.UnityWebRequest.GetAssetBundle(QPYX_arg0_YXQP); ToLua.PushObject(L_YXQP, QPYX_o_YXQP); return(1); } else if (QPYX_count_YXQP == 2) { string QPYX_arg0_YXQP = ToLua.CheckString(L_YXQP, 1); uint QPYX_arg1_YXQP = (uint)LuaDLL.luaL_checknumber(L_YXQP, 2); UnityEngine.Networking.UnityWebRequest QPYX_o_YXQP = UnityEngine.Networking.UnityWebRequest.GetAssetBundle(QPYX_arg0_YXQP, QPYX_arg1_YXQP); ToLua.PushObject(L_YXQP, QPYX_o_YXQP); return(1); } else if (QPYX_count_YXQP == 3 && TypeChecker.CheckTypes <UnityEngine.CachedAssetBundle, uint>(L_YXQP, 2)) { string QPYX_arg0_YXQP = ToLua.CheckString(L_YXQP, 1); UnityEngine.CachedAssetBundle QPYX_arg1_YXQP = StackTraits <UnityEngine.CachedAssetBundle> .To(L_YXQP, 2); uint QPYX_arg2_YXQP = (uint)LuaDLL.lua_tonumber(L_YXQP, 3); UnityEngine.Networking.UnityWebRequest QPYX_o_YXQP = UnityEngine.Networking.UnityWebRequest.GetAssetBundle(QPYX_arg0_YXQP, QPYX_arg1_YXQP, QPYX_arg2_YXQP); ToLua.PushObject(L_YXQP, QPYX_o_YXQP); return(1); } else if (QPYX_count_YXQP == 3 && TypeChecker.CheckTypes <UnityEngine.Hash128, uint>(L_YXQP, 2)) { string QPYX_arg0_YXQP = ToLua.CheckString(L_YXQP, 1); UnityEngine.Hash128 QPYX_arg1_YXQP = StackTraits <UnityEngine.Hash128> .To(L_YXQP, 2); uint QPYX_arg2_YXQP = (uint)LuaDLL.lua_tonumber(L_YXQP, 3); UnityEngine.Networking.UnityWebRequest QPYX_o_YXQP = UnityEngine.Networking.UnityWebRequest.GetAssetBundle(QPYX_arg0_YXQP, QPYX_arg1_YXQP, QPYX_arg2_YXQP); ToLua.PushObject(L_YXQP, QPYX_o_YXQP); return(1); } else if (QPYX_count_YXQP == 3 && TypeChecker.CheckTypes <uint, uint>(L_YXQP, 2)) { string QPYX_arg0_YXQP = ToLua.CheckString(L_YXQP, 1); uint QPYX_arg1_YXQP = (uint)LuaDLL.lua_tonumber(L_YXQP, 2); uint QPYX_arg2_YXQP = (uint)LuaDLL.lua_tonumber(L_YXQP, 3); UnityEngine.Networking.UnityWebRequest QPYX_o_YXQP = UnityEngine.Networking.UnityWebRequest.GetAssetBundle(QPYX_arg0_YXQP, QPYX_arg1_YXQP, QPYX_arg2_YXQP); ToLua.PushObject(L_YXQP, QPYX_o_YXQP); return(1); } else { return(LuaDLL.luaL_throw(L_YXQP, "invalid arguments to method: UnityEngine.Networking.UnityWebRequest.GetAssetBundle")); } } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
public static bool IsVersionCached(CachedAssetBundle cachedBundle) { bool flag = string.IsNullOrEmpty(cachedBundle.name); if (flag) { throw new ArgumentException("Input AssetBundle name cannot be null or empty."); } return(Caching.IsVersionCached("", cachedBundle.name, cachedBundle.hash)); }
static public int constructor(IntPtr l) { try { UnityEngine.CachedAssetBundle o; System.String a1; checkType(l, 2, out a1); UnityEngine.Hash128 a2; checkValueType(l, 3, out a2); o = new UnityEngine.CachedAssetBundle(a1, a2); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
static int LoadFromCacheOrDownload2(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); string arg0 = ToLua.ToString(L, 1); UnityEngine.CachedAssetBundle arg1 = StackTraits <UnityEngine.CachedAssetBundle> .To(L, 2); var o = UnityEngine.WWW.LoadFromCacheOrDownload(arg0, arg1); ToLua.PushObject(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
public static void ResetNoBackupFlag(CachedAssetBundle cachedBundle) { }
public static WWW LoadFromCacheOrDownload(string url, CachedAssetBundle cachedBundle, uint crc = 0) { return(new WWW(url, cachedBundle.name, cachedBundle.hash, crc)); }
static int QPYX_LoadFromCacheOrDownload_YXQP(IntPtr L_YXQP) { try { int QPYX_count_YXQP = LuaDLL.lua_gettop(L_YXQP); if (QPYX_count_YXQP == 2 && TypeChecker.CheckTypes <UnityEngine.Hash128>(L_YXQP, 2)) { string QPYX_arg0_YXQP = ToLua.CheckString(L_YXQP, 1); UnityEngine.Hash128 QPYX_arg1_YXQP = StackTraits <UnityEngine.Hash128> .To(L_YXQP, 2); UnityEngine.WWW QPYX_o_YXQP = UnityEngine.WWW.LoadFromCacheOrDownload(QPYX_arg0_YXQP, QPYX_arg1_YXQP); ToLua.PushObject(L_YXQP, QPYX_o_YXQP); return(1); } else if (QPYX_count_YXQP == 2 && TypeChecker.CheckTypes <UnityEngine.CachedAssetBundle>(L_YXQP, 2)) { string QPYX_arg0_YXQP = ToLua.CheckString(L_YXQP, 1); UnityEngine.CachedAssetBundle QPYX_arg1_YXQP = StackTraits <UnityEngine.CachedAssetBundle> .To(L_YXQP, 2); UnityEngine.WWW QPYX_o_YXQP = UnityEngine.WWW.LoadFromCacheOrDownload(QPYX_arg0_YXQP, QPYX_arg1_YXQP); ToLua.PushObject(L_YXQP, QPYX_o_YXQP); return(1); } else if (QPYX_count_YXQP == 2 && TypeChecker.CheckTypes <int>(L_YXQP, 2)) { string QPYX_arg0_YXQP = ToLua.CheckString(L_YXQP, 1); int QPYX_arg1_YXQP = (int)LuaDLL.lua_tonumber(L_YXQP, 2); UnityEngine.WWW QPYX_o_YXQP = UnityEngine.WWW.LoadFromCacheOrDownload(QPYX_arg0_YXQP, QPYX_arg1_YXQP); ToLua.PushObject(L_YXQP, QPYX_o_YXQP); return(1); } else if (QPYX_count_YXQP == 3 && TypeChecker.CheckTypes <UnityEngine.CachedAssetBundle, uint>(L_YXQP, 2)) { string QPYX_arg0_YXQP = ToLua.CheckString(L_YXQP, 1); UnityEngine.CachedAssetBundle QPYX_arg1_YXQP = StackTraits <UnityEngine.CachedAssetBundle> .To(L_YXQP, 2); uint QPYX_arg2_YXQP = (uint)LuaDLL.lua_tonumber(L_YXQP, 3); UnityEngine.WWW QPYX_o_YXQP = UnityEngine.WWW.LoadFromCacheOrDownload(QPYX_arg0_YXQP, QPYX_arg1_YXQP, QPYX_arg2_YXQP); ToLua.PushObject(L_YXQP, QPYX_o_YXQP); return(1); } else if (QPYX_count_YXQP == 3 && TypeChecker.CheckTypes <int, uint>(L_YXQP, 2)) { string QPYX_arg0_YXQP = ToLua.CheckString(L_YXQP, 1); int QPYX_arg1_YXQP = (int)LuaDLL.lua_tonumber(L_YXQP, 2); uint QPYX_arg2_YXQP = (uint)LuaDLL.lua_tonumber(L_YXQP, 3); UnityEngine.WWW QPYX_o_YXQP = UnityEngine.WWW.LoadFromCacheOrDownload(QPYX_arg0_YXQP, QPYX_arg1_YXQP, QPYX_arg2_YXQP); ToLua.PushObject(L_YXQP, QPYX_o_YXQP); return(1); } else if (QPYX_count_YXQP == 3 && TypeChecker.CheckTypes <UnityEngine.Hash128, uint>(L_YXQP, 2)) { string QPYX_arg0_YXQP = ToLua.CheckString(L_YXQP, 1); UnityEngine.Hash128 QPYX_arg1_YXQP = StackTraits <UnityEngine.Hash128> .To(L_YXQP, 2); uint QPYX_arg2_YXQP = (uint)LuaDLL.lua_tonumber(L_YXQP, 3); UnityEngine.WWW QPYX_o_YXQP = UnityEngine.WWW.LoadFromCacheOrDownload(QPYX_arg0_YXQP, QPYX_arg1_YXQP, QPYX_arg2_YXQP); ToLua.PushObject(L_YXQP, QPYX_o_YXQP); return(1); } else { return(LuaDLL.luaL_throw(L_YXQP, "invalid arguments to method: UnityEngine.WWW.LoadFromCacheOrDownload")); } } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
static int LoadFromCacheOrDownload(IntPtr L) { #if UNITY_EDITOR ToluaProfiler.AddCallRecord("UnityEngine.WWW.Register"); #endif try { int count = LuaDLL.lua_gettop(L); if (count == 2 && TypeChecker.CheckTypes <int>(L, 2)) { string arg0 = ToLua.CheckString(L, 1); int arg1 = (int)LuaDLL.lua_tonumber(L, 2); UnityEngine.WWW o = UnityEngine.WWW.LoadFromCacheOrDownload(arg0, arg1); ToLua.PushObject(L, o); return(1); } else if (count == 2 && TypeChecker.CheckTypes <UnityEngine.Hash128>(L, 2)) { string arg0 = ToLua.CheckString(L, 1); UnityEngine.Hash128 arg1 = StackTraits <UnityEngine.Hash128> .To(L, 2); UnityEngine.WWW o = UnityEngine.WWW.LoadFromCacheOrDownload(arg0, arg1); ToLua.PushObject(L, o); return(1); } else if (count == 2 && TypeChecker.CheckTypes <UnityEngine.CachedAssetBundle>(L, 2)) { string arg0 = ToLua.CheckString(L, 1); UnityEngine.CachedAssetBundle arg1 = StackTraits <UnityEngine.CachedAssetBundle> .To(L, 2); UnityEngine.WWW o = UnityEngine.WWW.LoadFromCacheOrDownload(arg0, arg1); ToLua.PushObject(L, o); return(1); } else if (count == 3 && TypeChecker.CheckTypes <int, uint>(L, 2)) { string arg0 = ToLua.CheckString(L, 1); int arg1 = (int)LuaDLL.lua_tonumber(L, 2); uint arg2 = (uint)LuaDLL.lua_tonumber(L, 3); UnityEngine.WWW o = UnityEngine.WWW.LoadFromCacheOrDownload(arg0, arg1, arg2); ToLua.PushObject(L, o); return(1); } else if (count == 3 && TypeChecker.CheckTypes <UnityEngine.Hash128, uint>(L, 2)) { string arg0 = ToLua.CheckString(L, 1); UnityEngine.Hash128 arg1 = StackTraits <UnityEngine.Hash128> .To(L, 2); uint arg2 = (uint)LuaDLL.lua_tonumber(L, 3); UnityEngine.WWW o = UnityEngine.WWW.LoadFromCacheOrDownload(arg0, arg1, arg2); ToLua.PushObject(L, o); return(1); } else if (count == 3 && TypeChecker.CheckTypes <UnityEngine.CachedAssetBundle, uint>(L, 2)) { string arg0 = ToLua.CheckString(L, 1); UnityEngine.CachedAssetBundle arg1 = StackTraits <UnityEngine.CachedAssetBundle> .To(L, 2); uint arg2 = (uint)LuaDLL.lua_tonumber(L, 3); UnityEngine.WWW o = UnityEngine.WWW.LoadFromCacheOrDownload(arg0, arg1, arg2); ToLua.PushObject(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.WWW.LoadFromCacheOrDownload")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }